What would the new-gen even have that the current gen doesn’t?

Three rack space unit, with an the entire front panel made with a touch display. Rear panel full of freely assegnable ins and outs.
IA that helps optimize and sculpt tones ("less attack and more smooth feel please", "ok, try this").
Auto volume level.
Auto tap tempo (with internal mic, or an ambient mic placed on the footcontroller)
Polyphonic tuner
Polyphonic synth
AI tone optimizer for pich shifts
Wireless modular foot controllers
wireless expression pedals
32 bit floating audio for clipfree operation
 
ANALOG DRY THOUGH

LOOPER

96k 32 bit. (or 192k).

SHUFFLING LOOPER

CREATIVE LOOPER

MULTITRACK LOOPER (AEROS GOLD)

SD CARD SLOT WITH GIGANTIC AMOUNTS OF STORAGE RECORD TIME

TONS OF RAM

LEHLE BRAND STOMPS ON THE SWITCH

PARTNER WITH LEHLE AND USE THEIR INTERNAL HIGH END WIRING CIRCUITRY AND VOLUME/ DI BOX/ PARALLEL LOOPER INTERNALS.

and Im sorry to say, but SELL AT SWEETWATER AND OTHER STORES SO THAT FRACTAL CAN RIGHTFULLY SO, Take over the planet.

oh and I guess DMX lighting control since that's a new thing... certain floor modelers... offer.

But yeah, partner with some other companies. Like UA/Meris/Stry? maybe have some kind of cartridge or something on an SD card
you insert and can load a "Meris Pack" of their actual algorithms...

Neve DAC

Neutrix (?) Jacks, (combo mic and line).
 
One request from me. Stay within the scope of making the best guitar modeler and guitar effects processor on the planet. Some of these requests for a unit that makes your coffee and washes your car are just ridiculous and would dilute the product and drive up costs for people who don’t need any more mic preamps, etc.
 
One request from me. Stay within the scope of making the best guitar modeler and guitar effects processor on the planet. Some of these requests for a unit that makes your coffee and washes your car are just ridiculous and would dilute the product and drive up costs for people who don’t need any more mic preamps, etc.
Modular functionality perhaps.
 
One request from me. Stay within the scope of making the best guitar modeler and guitar effects processor on the planet. Some of these requests for a unit that makes your coffee and washes your car are just ridiculous and would dilute the product and drive up costs for people who don’t need any more mic preamps, etc.
We can have new features that don’t detract from your experience in any way once implemented.

How often does the Multiband Compressor block take attention away from amp modeling improvements? I’d wager not often, but a still incredibly useful tool for those want to use it. And people still have a lot of enjoyment not using it at all. There’s plenty of features like that in FAS World.
 
We can have new features that don’t detract from your experience in any way once implemented.
This may be true but there are direct costs and opportunity costs in all this.

When people talk about touchscreens (which I personally couldn’t care less for) or mic preamps (which I would love to have) that’s hardware that’ll make devices more expensive. And it will take man hours to design, so engineers won’t do something else.

When people talk about capturing or better midi that requires development resources which could be dedicated to something else (so it’s not free lunch even assuming that the same hardware will handle it).

So those choices affect everyone. When an umpteenth iteration of the drive pedal I’ve never heard of or cared for is developed, something that’s important to me is left behind. When a color screen is added, maybe costs were saved in the chip that handles midi. Just hypothetical examples, but you get the idea.
 
This may be true but there are direct costs and opportunity costs in all this.

When people talk about touchscreens (which I personally couldn’t care less for) or mic preamps (which I would love to have) that’s hardware that’ll make devices more expensive. And it will take man hours to design, so engineers won’t do something else.

When people talk about capturing or better midi that requires development resources which could be dedicated to something else (so it’s not free lunch even assuming that the same hardware will handle it).

So those choices affect everyone. When an umpteenth iteration of the drive pedal I’ve never heard of or cared for is developed, something that’s important to me is left behind. When a color screen is added, maybe costs were saved in the chip that handles midi. Just hypothetical examples, but you get the idea.

I understand what you’re saying, but IMO, amp modeling is in such late stage, that it sounds good enough to leave alone and focus on other aspects of sound and tone creation at this point.

I’m indifferent to touch screens. I work in an industry where touch screens have replaced switches and buttons. Verrrrrry expensive system processes where minutes of downtime is millions of dollars, with environments even the worst stages or divebars would never encounter. High heat, vibrations, in the elements, and being treated less than kindly by employees who take their frustrations/lack of understanding out on the screen with violent finger presses lol So purely on reliability concerns, it’s not one with a high grade screen. Which as you stated, does become a cost issue.
 
We can have new features that don’t detract from your experience in any way once implemented.

How often does the Multiband Compressor block take attention away from amp modeling improvements? I’d wager not often, but a still incredibly useful tool for those want to use it. And people still have a lot of enjoyment not using it at all. There’s plenty of features like that in FAS World.
Agreed. I was thinking more of things like mic preamps and trying to be an all in one with vocal processing and AI features, touch screen and things like that. Touch screens are fidgety at bestc and an opportunity for something else that is easily broken.
 
mic preamps and trying to be an all in one with vocal processing
I used 2 AFX IIs for 2 guitars, bass and backing vocals processing, it’s a very practical thing. The effects are pretty much the same (so it’s already an all in one unit), the inputs and outputs are there, a lot of guitar and bass players also sing.

Now, while maybe not a big deal in a rack, a built in mic preamp makes much more sense for floor units where the advice to “get a preamp” complicates things quite a lot - instead of having just one unit on the board you need the preamp itself, maybe a source of phantom power, a power supply, and possible some way to convert balanced to unbalanced, impedance matching, cables etc.

Preamps are of course not equal, and the requests to have a “Neve” go maybe too far, if you care about that kind of stuff then maybe a separate preamp would be worth it, but some basic way to plug in a mic would make life easier for a lot of people I think.

In addition to that, it would also simplify capturing IRs, doing tone matching, so it would enhance core guitar related functionality as well.
 
I just hope the next version is easier to program foot switches on the Fly. Also I think layouts are very limiting.
 
program foot switches on the Fly
Can you share a scenario where you would need to program footswitches on the fly? I assume on the device itself?

layouts are very limiting.
A second action would be nice (like change scene AND start/stop looper)

Also, stand-in switches shouldn’t be assigned to a single layout.

And of course every switch action needs to have assignable midi!

Those are the things I’d really want to see.
 
One of the things I love most about the Axe Fx III is that is a dedicated amp/cab/effects modeler that has been so tuned that the sounds one can achieve are spot on. It is not full of marketing gimmicks like stem splitters, on-board tracks playback, a DAW, or any other “features” that can be better accomplished by outboard gear and/or software. I hope Cliff and the team never try to implement gimmick marketing features like the Line 6 Helix Stadium and the Headrush Prime. The more unneeded complexity is added the more stability and reliability is lost.
 
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some vocal processing effects
When I used Axe FX II for vocals, the effects already available were more than sufficient. I can’t think of anything that would need to be added for vocals. Gate, compressors, delays, reverbs, some saturation and even harmonizes are all there, and they are better than in most dedicated vocal effects units.
 
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