Try running the dc5 thru a reactive loadbox {Suhr makes a good one} into your DAW interface or mixer then thru stereo monitors. Exellent sound at any volume.I love this thing but I recently bought a mesa dc-5 (for $320 so I kinda had to). Now, I do use the axe fx through a pair of studio monitors and the last time I used a frfr 12" was ages ago but it still seemed different. Maybe its a looseness or maybe it is just volumes of air being pushed but I dont remember missing my mark iv as much as I'm enjoying this dc5. Either way I feel super lucky to have a mesa and an axe fx sitting in the same room...I am just curious.
I still wish there was a "compare original" when editing.
Probably isn't gonna translate as well as you think as far as building live patches, but headphones do sound better than low volume monitors to meto have something I can edit patches with and then when I have the chance to play louder through my CLRs
Hardest thing for me is the tone quality is richer and better when it's louder (up to a point), and I can't play loud at my house. Playing louder just adds this punchiness, tonal nuance, organic lively sound that puts a grin on my face. But take that same tone played quietly at 10pm at night while my wife is trying to work in a different room, and it just sounds dead. I just ordered a good set of headphones (Ultrasone PRO 550) to address that problem, to have something I can edit patches with and then when I have the chance to play louder through my CLRs I hope the patch adjustments I've made will be consistent. I hope it works!
So how much of a problem that people complain about is because of the circumstances in which they play?
I still wish there was a "compare original" when editing.
The one thing "missing" in my opinion - and will likely never be implemented for all the right reasons - is an option to roll your own amps, not unlike Revalver. Sure, amp block possibilities are basically endless as-is but the ability to change the amp model itself in addition to all the values attached would be pretty cool. In theory at least
Things that I think are missing:
3) No audio gap when switching amp block X/Y. I'll mention this any time I can hehe
The solution, only a programmer would know... My ignorant speculation: Generating a continued sound from the last Amp block output and masking the audio gap with it.
Other than a legit compare button, your above wish is the most important to me. My only serious issue with my axe is I wish I didn't have to use scenes for gapless program changing. Whatever the heck the Digitech stuff did with that dual s disc stuff was a good idea. I know the axe has way more power and flexibility and is way more intense, but I just can't help but wonder if Cliff is working on a way to fix this.
There has to be a way to remedy this. What I'm noticing now is the more intense the patch is, the more it will lag. X/Y chorus block changes can wreak some havoc in certain patches too on my end. I guess I got spoiled with my past processor.
That said, though it may have handled patch changes a bit faster with some awesome morphing, my sound today obliterates my old one. I'll take dealing with scenes and killer tone over completely gapless program changes. But I hope someday Cliff figures out a way to beat it.
Things that I think are missing:
3) No audio gap when switching amp block X/Y. I'll mention this any time I can hehe
The solution, only a programmer would know... My ignorant speculation: Generating a continued sound from the last Amp block output and masking the audio gap with it.