Synth Bug 16.01 ([NOT A BUG]

tfodor

Inspired
Hey Guys!

Think I might have found a bug. I'm trying to have 1 scene with my synth set at "sine wave" in the voice 1 section, and a sawtooth wave on a different scene. When saving different settings, the axe still defaults both to either sine or sawtooth, whichever was recently saved.

Thanks!
 
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It's not a bug. When using scenes, you can only save X/Y and bypass state of the blocks on a per scene basis. Also, you can use 2 scene controllers to alter the value of assignable parameters between scenes. Now, because the synth block neither have X/Y state, nor the waveform parameter is assignable, your only choice is to use 2 synth blocks, one with sine and the other with sawtooth waveform, and bypass one or the other in your scenes.
 
It's not a bug. When using scenes, you can only save X/Y and bypass state of the blocks on a per scene basis. Also, you can use 2 scene controllers to alter the value of assignable parameters between scenes. Now, because the synth block neither have X/Y state, nor the waveform parameter is assignable, your only choice is to use 2 synth blocks, one with sine and the other with sawtooth waveform, and bypass one or the other in your scenes.


Ah! Sorry guys. My mistake. Thanks so much!
 
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