clarky
Axe-Master
ah… it shouldn't do…Dang that sounds confusing as hell but I'll give it a shot! Thanks for the help.
maybe I can try again with a little more clarity…
everything happens in the last column in the grid right next to the output..
top row: GEQ1
next row down: GEQ2
set the level in GEQ2 to give you the boost you need
both GEQ set to bypass = mute
in the previous column, split the dry signal so it goes to both GEQ blocks
scene1: GEQ1 active, GEQ2 muted
scene2: GEQ2 active, GEQ1 muted
now you can control the level [and eq if you wish] on a per scene basis
place your delay and reverb in parallel with the dry signal
in the delay and reverb set the mix to 100%, and use the level control to set how strong you want the effect to be..
set the bypass in both the delay and reverb to mute-in
if scene2 is your riffing scene and you want it dry, bypass the reverb and delay in this scene
cable the reverb and delay so that they do not pass through GEQ1 or GEQ2 so they go straight to the output
when in scene1, you have you're ambient tone with the dry tone passing through GEQ1 [not GEQ2 cos it's bypassed]
and the delay and reverb will go straight to the output
when you switch from scene1 to scene2, GEQ2 will give you the level boost you need, GEQ1 bypasses
also the delay and reverb bypass but will continue to decay naturally.. and as they do not pass through GEQ2, they will not pickup the increase in level..
this is so hard in words.. I could show you in minutes….
but I hope all this makes sense..