Spillover - Any improvements with the Axe-Fx III ?

Liquid22

Inspired
Hi there,

from time to time a have trouble with Spillover on my Axe FX II and now I wonder if the Axe-FX III makes it easier to handle Spillover.

I.e. do Multi Delay and Megatap Delay allow spillover now? Are similar routing architectures still needed?

In general: What are the "rules" of the Axe-Fx III to get correct spillover when switching Presets or Scenes or Channels?

Thanks
 
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