Can you expand on this? I dont currently use scene ignore and am curious as to what implementation could produce. Thanks!
Let's say I got 2 different amps and use the scenes to chose different FX. Lets say I use a tremolo with a square shape and the depth to 100%
If I use the sequencer in the controller block like a rythmic pattern consisting of:
Ch A: 8th notes. 2 steps with values of 100 and 0 alternating.
Ch B: 16th triplets. 6 steps with values of 100 and 0 alternating
Ch C: 16th notes. 2 steps with values of 100 and 0 alternating.
Ch D: 32th notes. 2 steps with values of 100 and 0 alternating.
This would make one channel in the tremolo extremely flexible. And then if I all of the sudden want to engage the same tremolo FX in another scene. But I want my notevalues to be the one in channel B, I will have to first select the scene, then the controller channel and then put on the tremolo.
Another use, would be different gain staging on one amp. Say I use the scene controllers to gain up or down the amps within a scene.
Say scene controller 1 is at 10% giving a nice clean sound with the bassguy amp. Then I could crack it up using the scenes in the Controller ch B, C and D. And I could switch amps, and have the same gain staging for that amp, regardless of what I saved at the init preset.
These are examples from the top of my head. Have to say I love the axe 3! All this flexibility
Edit: the controller block can also store different tempoes. Say:
Ch A is 80 BPM
Ch B is 100 BPM
Ch C. Is 120 BPM
Ch D is 160 BPM