mr riös
Member
hi everyone
now we have a song in the project in which I want to use the axe fx looper - we play with click and I synchronize the looper with logic pro by its midi clock - quantization to 1/4 - this works very fine and I can add the loops without getting out of time - in the song I play with a clean sound (with reverb and delay) successively a total of 4 one-bar loops on top of each other, over which again something else is played - so there were running at the end 4 loops at the same time and a 5th voice is played - "dub mix" at 80% - everything should work fine
but: sometimes the looper crashes completely and it comes to a very ugly ugly screeching and unfortunately extremely loud crash noise :-( it starts with a little distortion when i play somthing different after the first loop was started - this increases after the second loop is added - when I now add the third loop, the distortion becomes very loud and then it crashes
what is that? - what to do to avoid that?
I've already tried to turn off hall and delay - it does not seem to lie to that, because the crashes happen too
then I tried to play the loops without the midi clock sync - no difference, it still crashes the same way
then I tried "quieter" sounds and reduce the git volume a little bit - that seems to work a bit better, but even then the axe fx looper crashes
after this I updated the firmware to quantum 9.04 and axe edit to 3.14.5 - no changes
then I tried to lower the eq/boost lead settings - feels a little bit better, but still crashes
at least i set the level in the input-gate section -6db down, because there are still some little distortions in the background of the clean sound, when i play full 6 string chords - now it works better, but I still don't feel realy comfortable with that
in the manual (5.16, german vers) it is mentioned that you should avoid 100% loops because of the fear of overload and clipping - I set "dub mix" to 69%, but i think that a looper has to play the loops so loud, that you can here them...
so what do I have to do or how can I make the looper run more stable?
thanks for every tip
now we have a song in the project in which I want to use the axe fx looper - we play with click and I synchronize the looper with logic pro by its midi clock - quantization to 1/4 - this works very fine and I can add the loops without getting out of time - in the song I play with a clean sound (with reverb and delay) successively a total of 4 one-bar loops on top of each other, over which again something else is played - so there were running at the end 4 loops at the same time and a 5th voice is played - "dub mix" at 80% - everything should work fine
but: sometimes the looper crashes completely and it comes to a very ugly ugly screeching and unfortunately extremely loud crash noise :-( it starts with a little distortion when i play somthing different after the first loop was started - this increases after the second loop is added - when I now add the third loop, the distortion becomes very loud and then it crashes
what is that? - what to do to avoid that?
I've already tried to turn off hall and delay - it does not seem to lie to that, because the crashes happen too
then I tried to play the loops without the midi clock sync - no difference, it still crashes the same way
then I tried "quieter" sounds and reduce the git volume a little bit - that seems to work a bit better, but even then the axe fx looper crashes
after this I updated the firmware to quantum 9.04 and axe edit to 3.14.5 - no changes
then I tried to lower the eq/boost lead settings - feels a little bit better, but still crashes
at least i set the level in the input-gate section -6db down, because there are still some little distortions in the background of the clean sound, when i play full 6 string chords - now it works better, but I still don't feel realy comfortable with that
in the manual (5.16, german vers) it is mentioned that you should avoid 100% loops because of the fear of overload and clipping - I set "dub mix" to 69%, but i think that a looper has to play the loops so loud, that you can here them...
so what do I have to do or how can I make the looper run more stable?
thanks for every tip