Input Trim and Neutral Boost calculation

MrPond

Experienced
Hey folks!

I read that input trim and neutral boost are acting similar, my question: Is there a way to calculate the required input trim from a neutral boost value?
For example, i boost x dB via neutral boost, is there a way to calculate how much input trim that would be to achieve the same amount of input boost?

That could eliminate one of my scene controllers … :)

Niklas
 
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