Is there any way to control a modifier by the audio signal from somewhere other than it's parent block.
I want to have an effect late in the chain that has a pitch follower on the mix controlled by the the raw, clean input signal, not the mangled signal at it's location, can anyone think of a good way to do that? The modifier window doesn't seem to support it but maybe there's some clever workaround?
I primarily want this for pitch shifting but it could also be useful for side-chaining an modifier on an effect to a signal into one of the other inputs, like vocals or a kickdrum.
I want to have an effect late in the chain that has a pitch follower on the mix controlled by the the raw, clean input signal, not the mangled signal at it's location, can anyone think of a good way to do that? The modifier window doesn't seem to support it but maybe there's some clever workaround?
I primarily want this for pitch shifting but it could also be useful for side-chaining an modifier on an effect to a signal into one of the other inputs, like vocals or a kickdrum.