henryrobinett
Fractal Fanatic
48k is more than enough!! 96k is overkill
You kidding me? If you can't hear the difference I don't know what to tell you. There's a clear distinction between 48k and 96k.
48k is more than enough!! 96k is overkill
Okay, are you running drums, keys, grooves in Reaper on which your playing and laying your tracks in real time in Reaper? Let me know. This is where it gets important for me to know.
All I've been doing is recording guitars direct via USB. I've recorded several tracks in one project without any issues - around 24 I think! This was only to record a layered rhythm sound with several different tones and soloing each set of 4 tracks (hard left, hard right, 80% left, 80% right) to compare back to back - This was before I worked out re-amping, which obviously would have been much easier!!
I haven't used a single plug-in so far - no drums, keys, effects of any kind. The only thing I have done is recorded rhythm tracks in real time over a Guitar Hero track (Drums, bass - guitars muted). That worked just fine.
Thanks. Yes, this is what I wanted to know. I too can record my guitar via USB for the most part without any perceptible issues. It's when things start coming in from all angles that it gets a bit heavy and slow.Okay, are you running drums, keys, grooves in Reaper on which your playing and laying your tracks in real time in Reaper? Let me know. This is where it gets important for me to know.
All I've been doing is recording guitars direct via USB. I've recorded several tracks in one project without any issues - around 24 I think! This was only to record a layered rhythm sound with several different tones and soloing each set of 4 tracks (hard left, hard right, 80% left, 80% right) to compare back to back - This was before I worked out re-amping, which obviously would have been much easier!!
I haven't used a single plug-in so far - no drums, keys, effects of any kind. The only thing I have done is recorded rhythm tracks in real time over a Guitar Hero track (Drums, bass - guitars muted). That worked just fine.
Cheers
Thanks. Yes, this is what I wanted to know. I too can record my guitar via USB for the most part without any perceptible issues. It's when things start coming in from all angles that it gets a bit heavy and slow.
Cheers
Yeah that's what I've read on a number of other threads. Am I right in saying that this is more of a problem for Mac users rather than Windows though??
I'm using Cubase 7, but I use the headphone out of the Axe so I don't hear any lag and it records perfectly. Usb strait into the motherboard.
Whoops just saw your follow up post
It depends on what you're using as a interface and what you're trying to do. With the metric halo stuff everything comes through the front end of the MH box. Since you're monitoring through the front end there's no latency. I record myself and a full band - 9 tracks drums, 1-3 tracks bass, three guitar, 2-3 piano, maybe a horn or two, or vocal. Live it's no problem, unless I'm monitoring from the DAW. Like if in using a piano virtual instrument. Then u have to set the buffer to 256 or lower. The piano player might feel a tiny lag but normally he doesn't. The band and piano line up perfectly.
If I'm playing over pre-recorded DAW there no problem and no latency. The signal is coming into MH from the DAW. No latency.