discondition
Inspired
@Marco from Sonarworks just sent me an email to test out the new beta version of the plugin (using Logic in Rosetta mode). No glitching at all, CPU is very low!
Could you please describe this a bit more in detail? I'm not very technically accomplished when it comes to stuff like this. Thanks in advance.Also if you are using your Axe-Fx 3 as an audio device, you can take the corrections from Sonarworks and make IRs out of them.
Now you have Axe-Fx as room or headphones correction. You might want to save this setup to the library for the IR Player block and save a preset just for music listening.
- Generate a sweep. My understanding is Logic can do this on its own, otherwise you can use Voxengo deconvolver.
- Add the sweep to a track.
- Run that through the Sonarworks plugin with corrections enabled and then the saved track into e.g Voxengo deconvolver or Logic's own tools.
- Do this separately for left and right channel.
- Export IRs and import them into Axe-Fx 3.
- Load IRs in the IR Player block, pan them L/R and adjust output volume if needed.
- Route your USB audio into the grid, through the IR player block into your preferred outputs.
It's a shame that IR Player does not support global blocks as it would be perfect for this use.
This video explains the process. You'd just replace BiasFx with the Sonarworks plugin in this case.Could you please describe this a bit more in detail? I'm not very technically accomplished when it comes to stuff like this. Thanks in advance.
Also if you are using your Axe-Fx 3 as an audio device, you can take the corrections from Sonarworks and make IRs out of them.
- Generate a sweep. My understanding is Logic can do this on its own, otherwise you can use Voxengo deconvolver.
Could you please describe this a bit more in detail? I'm not very technically accomplished when it comes to stuff like this. Thanks in advance.
This video explains the process. You'd just replace BiasFx with the Sonarworks plugin in this case.
No, it's not the same at all. As I mentioned above, I wouldn't recommend doing it that way anyway. Instead, see the instructions here:Thanks! I’ll take a closer look later, but essentially what Voxengo does in this video, I can use the IR Utility on Mac to do the same thing?
Thanks Glenn!There are various ways to do it, but here's how I would do it. Load the attached preset and set your input 1 source to digital. In your DAW, go to the track with the plugins you want to capture, turn on input monitoring and set the output usb channel for the track to 5. Set up the MLSTool (https://www.wavearts.com) audio settings as in the screenshot below. Press the MLSTool "Start" button and you're done. You now have an IR .wav file you can import into your Axe-FX that captured the plugins on that track.
View attachment 126498View attachment 126500
Oh, of course I forgot the DAW part in the first place....Don‘t forget to turn on input monitoring on the track and send the track output to channel 5. If you have it set up right, you’ll see activity in the RTA block when you press the Test or Start button.
You can verify you got a good IR by loading it into a cab block and looking at the align page.
In the Axe? I did that but it won't still won't work for me.Don't forget to set the input 1 source to "digital" as in the screenshot above.
Go to the meters page of the main screen on the Axe-FX. When you press the Test button you should be getting activity on USB Input 7 from MLSTool and USB Input 5 from Logic. You should see output on channels 1 and 3.In the Axe? I did that but it won't still won't work for me.
Go to the meters page of the main screen on the Axe-FX. When you press the Test button you should be getting activity on USB Input 7 from MLSTool and USB Input 5 from Logic. You should see output on channels 1 and 3.