Sidivan
Fractal Fanatic
My point is with music, I can enjoy that music for as long as I want. Even if Apple shuts down, there are other ways to enjoy that music. I'm glad you pointed out that they are different from games in this way, because that was exactly my point; you can't compare iTunes model to the game industry. iTunes has a sharing feature built right in. You can share with 5 other iTunes users ANYWHERE in the world. You can also "revoke" those rights individually any time you want.The console game market has never operated in a way where games from one console are compatible with another. PlayStation 3 games do not work on an Xbox 360; this seems irrelevant to the issues being discussed. In the case of sharing iTunes music, sharing purchased tracks with other users is a direct violation of the agreement everyone makes with Apple. You do not have the right to redistribute purchased tracks in this way (or any way).
Xbox One servers WILL get shut down eventually. Take a look at the community reaction when they shut down the Xbox Live servers for the original Xbox.I do see this as an issue, but it is little different then if Steam, Origin, or any other DRM-encumbered store goes away. I don't think Microsoft is going away or turning off Xbox One servers any time in the near future. As for developers, they weren't benefiting from the used game market anyway, and they always have the opportunity to re-package there existing titles for new systems and markets (look at gog.com for example).
I can't respond to the other points just yet because my wife literally just called while I was typing and I gotta jet.