unix-guy
Master of RTFM
There is a factory layout called Effects, but you'd need to adjust it for the ones you use and (probably) placement.Sure... and thank you very much for taking this time!
Guitar -->loop switcher (bypasses the entire board, straight to amp)---> Tuner ---> Clean boost --->JHS Superbolt ---> Mosaic 12-string effect ---> FuzzRite fuzz ---> Big Muff ---> Klone klone ---> Pitch Vibrato --->reverb ---> Trem ---> Flanger. I don't have room for a delay pedal but want one. That makes 11.
I presume I can consolidate the Boost and the Superbolt into one thing with 2 channels, and do the same for the two fuzzes. Now we are 9.
The way I use it is: for most songs, I just stomp the one pedal I need on the fly, maybe adding a second. For a few songs, I stage all the pedals necessary - for example, JHS, 12-string, trem and reverb, and have them ready to go when I hit the loop button which grabs them all with one stomp. And of course off.
Is there a setup where all 9 switches are dedicated to effect on/off/+channel, but I can escape it by using the heel-toe action on the two end switches? One switch could still invoke a tuner under a long press as per the example of the stock tempo switch.
This arrangement would get me and the FM9 into the rehearsal room next Monday with no one the wiser... other than the novelty of the pretty lights!
What might you suggest?
But it's easy to adjust and make how you want it.
I'd consider the Tuner as something to assign on a Hold function.
In your setup, I'd probably mix scenes and "stomp box mode".
Like a "base scene" for the combination of your always on, or mostly always on effects. Another scene or two for those songs you "pre-set".
Then switch the to the Effects layout (or your version of that) for the stomp box part.
The layouts can be made to do a lot of things, all switches can have any function on both Tap and Hold.
Edit:
Basically, a scene is like a loop selection on your switcher... Except it can also "swap" effects of the same type via channels.