steveforward
Inspired
Usually before, I'd put the whammy on a single scene, but I'm looking for a way to do this if possible, so that the wah block and pitch block cancel each other out somehow? effectively giving me a "scene ignore" style but with one EV-1. impossible, probably.. lol
now that I have literally an extra 10% CPU to play with, I've made a new patch to add 3 more amps, tremolo, phaser, delay, reverb, chorus, and pitch block, amongst others.
I have the scenes laid out like this, mapped to an FC-6...
View 1
Button 1 - Scene 1+5 - ENGL - Tap Toggle - Rhythm/Lead - Hold (Tuner/Mute)
Button 2 - Scene 2+6 - Brit Brown - Tap Toggle - Rhythm/Lead - Hold (Chorus Toggle)
Button 3 - Comp Pedal Toggle - Hold > View 2
Button 4 - Scene 3+7 - 6160 Block - Tap Toggle - Rhythm/Lead
Button 5 - Scene 4+8 - Clean 1 + Clean 2 - Tap Toggle
Button 6 - Phaser Pedal Toggle - Hold Script 90 or Univibe
View 2
Button 1 - Looper - Record/OD
Button 2 - Looper - Play/Stop
Button 3 - Looper - Erase
Button 4 - Back to View 1
Button 5 - (possible pitch block on/off?)
Button 6 - Delay on/off - Hold Reverb on/off
If I could somehow stop the Wah from turning on when I enable the Whammy (Pitch Block) I'd have everything I need in one scene, with room for trem/panner block, and a flanger block too. Insane.
TIA.
now that I have literally an extra 10% CPU to play with, I've made a new patch to add 3 more amps, tremolo, phaser, delay, reverb, chorus, and pitch block, amongst others.
I have the scenes laid out like this, mapped to an FC-6...
View 1
Button 1 - Scene 1+5 - ENGL - Tap Toggle - Rhythm/Lead - Hold (Tuner/Mute)
Button 2 - Scene 2+6 - Brit Brown - Tap Toggle - Rhythm/Lead - Hold (Chorus Toggle)
Button 3 - Comp Pedal Toggle - Hold > View 2
Button 4 - Scene 3+7 - 6160 Block - Tap Toggle - Rhythm/Lead
Button 5 - Scene 4+8 - Clean 1 + Clean 2 - Tap Toggle
Button 6 - Phaser Pedal Toggle - Hold Script 90 or Univibe
View 2
Button 1 - Looper - Record/OD
Button 2 - Looper - Play/Stop
Button 3 - Looper - Erase
Button 4 - Back to View 1
Button 5 - (possible pitch block on/off?)
Button 6 - Delay on/off - Hold Reverb on/off
If I could somehow stop the Wah from turning on when I enable the Whammy (Pitch Block) I'd have everything I need in one scene, with room for trem/panner block, and a flanger block too. Insane.
TIA.