Joe Bfstplk
Legend!
Currently there is one set of Modifier settings for a modifiable control per block, with each Modifier applied to "All", or one of the channels via a drop-down list.
With Channels being able to be used to call up different settings or even completely different models of the block's type, it would be handy if the Modifiers assigned to parameters could have different settings, so that different ranges or even curves and/or directions of modifier control could be changed along with the block's channel.
Perhaps a choice to "remember last modifier position" or to start at either "full off" or "full on" would be a good thing to go with this, as in some instances it may be advantageous to remember where the Modifier's pedal was set, and in others, starting from full off or full on would be more useful.
With Channels being able to be used to call up different settings or even completely different models of the block's type, it would be handy if the Modifiers assigned to parameters could have different settings, so that different ranges or even curves and/or directions of modifier control could be changed along with the block's channel.
Perhaps a choice to "remember last modifier position" or to start at either "full off" or "full on" would be a good thing to go with this, as in some instances it may be advantageous to remember where the Modifier's pedal was set, and in others, starting from full off or full on would be more useful.