DoctorJones
Inspired
I've been working on patches and I have a GEQ block that I've been using to adjust input for different guitars. I have this block set to scene ignore, because I want to turn it on when I'm using a guitar outside of my main one. I kept going back to my preset after working on it and finding the GEQ block enabled despite thinking I had disabled it. I'm now able to recreate it with these steps, maybe I'm just misunderstanding a setting.
I set up this new blank preset to see if was specific to my preset (it isn't).
Preset is saved on scene 1 with GEQ off. Change scene to scene 3 and press save again. GEQ is still off and scene ignore on. Now toggle to different preset (in my case, a blank preset slot) and toggle back to this preset. The GEQ is now on. Is this behavior expected or a bug?
I've attached a preset I created to recreate. This is on firmware 9.00 beta 1. and FM3 Edit 1.06.10
I set up this new blank preset to see if was specific to my preset (it isn't).
Preset is saved on scene 1 with GEQ off. Change scene to scene 3 and press save again. GEQ is still off and scene ignore on. Now toggle to different preset (in my case, a blank preset slot) and toggle back to this preset. The GEQ is now on. Is this behavior expected or a bug?
I've attached a preset I created to recreate. This is on firmware 9.00 beta 1. and FM3 Edit 1.06.10