I wanted to clarify my understanding of SCENE IGNORE...
When setting SCENE IGNORE "ON" on a BLOCK'S CHANNEL (e.g., channel A) ... anytime I switch to SCENES with the same BLOCK and CHANNEL setting, this will cause the BLOCK and CHANNEL to remain in a "fixed" parameter state regardless of SCENE changes that have the "same" BLOCK and CHANNEL? This would be similar to having an external pedal that never changes between SCENES but can be switched on/off?
I'm correct in my understanding, maybe this will help others in a FAQ section. It's easier for to think of it like setting up an external pedal that is accessible from SCENE-to-SCENE when the BLOCK and CHANNEL selection are the same.... IF I am understanding correctly. I could be wrong too.![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
When setting SCENE IGNORE "ON" on a BLOCK'S CHANNEL (e.g., channel A) ... anytime I switch to SCENES with the same BLOCK and CHANNEL setting, this will cause the BLOCK and CHANNEL to remain in a "fixed" parameter state regardless of SCENE changes that have the "same" BLOCK and CHANNEL? This would be similar to having an external pedal that never changes between SCENES but can be switched on/off?
I'm correct in my understanding, maybe this will help others in a FAQ section. It's easier for to think of it like setting up an external pedal that is accessible from SCENE-to-SCENE when the BLOCK and CHANNEL selection are the same.... IF I am understanding correctly. I could be wrong too.