Yea mine are recorded too i.e. when I render a clip, they are there. So they are deff there on playback and deff there when I render the project.
You got me thinking though so for giggles I took one of the raw takes(out of the folder) and converted it to another format with another program to try and strip it of any shenanigans that would cause pops...yup, still there.
The bug thread almost deals with strictly playback and not recorded tones from the way I read it so I don't know if we are talking about the same issue.
I had wanted to avoid bugging Cliff and crew with this but it looks like we are at that stage. I'll send them an email tonight and see if they can offer any insight.
EDIT: I'm not professing to be some kind of expert here. Just trying to get you to list out all of the things that some smarty in here may spot and say "bingo... that's what's wrong.. trying doing this instead"
I was referring to the original poster
"I went through some of the waveform tonight expecting to find little peaks and what not where the pops are....none found. Sometimes it will play two pops and then only one in the same location when I reply it multiple times. Rendered the pops are still there.
I plugged in my POD X3 to see if it's a straight up computer issue, no pops in the takes from that. Plugs in the same way, via USB and I selected it the same way in Reaper. Plugged the II back in, changed the device back and recorded a take. It was full of random pops.
So something is up with how the II interacts with my system. I went through all settings again, made sure everything is 4800Hrz/24bit. Can't think of what I would be missing here.
Anyone?"
Is this issue not the same as discussed in the thread below? Cliff said he'd had a pow-wow with Apple's USB lead engineer and the next Apple Software update was going to address the problem. Don't know if there's been a USB relared update since though?
http://forum.fractalaudio.com/axe-fx-ii-bugs/41133-clock-noise-d-conversion.html#post552413
It might not be recorded. That might occur during the rendering process (which can be a type of playback). Select another audio driver with the recording then render. Is still there?
the point is if the waveform doesn't show it, the pops are most likely introduced afterwards. If the were on the recording it would show in the waveform.
Just read Cliffs latest comment about the apple bug affecting Sandy Bridge processors.
Mine is a Mid 2009 mac book pro, so that is not a Sandy Bridge model.
I'll have to double check but I don't think thats mine either. Arghh.