tgunn
Experienced
I just added a new utility that makes previewing and storing presets from the AxeChange a bit easier.
The way it works is that you just run it with a path to a preset file. It will:
* Load the preset file into memory.
* Override the ID of the preset so that it won't overwrite a preset on the AxeFx. Instead the preset will only be loaded into the edit buffer of the AxeFx.
* Send the results to the AxeFx.
This means that the preset will show up as you'd expect, but it won't be stored.
You can preview it this way and optionally store it wherever you'd like.
If you want, you can set axeloader up as the default handler of .syx files and then it'll be as easy as double clicking on a .syx file to send it to the AxeFx.
Works on Windows and Mac:
https://afx2lg.googlecode.com/files/axe_utilities.zip
Enjoy!
PS: The zip file also includes the axebackup and afx2lg utilities. The readme file has more details.
The way it works is that you just run it with a path to a preset file. It will:
* Load the preset file into memory.
* Override the ID of the preset so that it won't overwrite a preset on the AxeFx. Instead the preset will only be loaded into the edit buffer of the AxeFx.
* Send the results to the AxeFx.
This means that the preset will show up as you'd expect, but it won't be stored.
You can preview it this way and optionally store it wherever you'd like.
If you want, you can set axeloader up as the default handler of .syx files and then it'll be as easy as double clicking on a .syx file to send it to the AxeFx.
Works on Windows and Mac:
https://afx2lg.googlecode.com/files/axe_utilities.zip
Enjoy!
PS: The zip file also includes the axebackup and afx2lg utilities. The readme file has more details.