GotMetalBoy
Power User
I recently bought a new Focusrite Scarlett 6i6 USB sound card and can finally successfully reamp using SPDIF, so I wanted to try and reamp some of my older recording projects but they are all in 44.1K 16bit, so they won't work with the Axe-Fx II. I read through the Sonar manuals but couldn't find a way to convert projects to different sample rates. I found something online but it said you have to convert all the files using a 3rd party app, then start a new project and then import all the converted files. The problem with this is that I'll lose all the automation, FX, settings... etc.
Just wondering if anyone has found a solution to this? I figured I'd start a thread hear and not cakewalk's forum bc people hear have probably run into this situation with their Axe-Fx II when reamping.
I'm planning to write a tutorial on how to reamp with SPDIF and also wanted to include how to resolve issues with pre-recorded projects that aren't in the correct sample rate.
*** FOUND THE ANSWER ***
Thanks to Brundlefly from the Cakewalk Forum:
http://forum.cakewalk.com/FindPost/2934357
http://www.voxengo.com/product/r8brain/
Quote from Brundlefly:
Unfortunately the SONAR-only procedure has some big shortcomings: It doesn't address bringing the audio back into the original project with the new sample rate, preserving all the non-destructive processing and other project content and settings. And SONAR renames the files on export in a way that can make that difficult to re-import everything manually. Plus it forces you to bounce down multi-clip and multi-lane tracks to single-clip tracks.
This is where a 3rd-party sample-conversion application like the free Voxengo R8Brain comes in handy. R8Brain has a batch mode that will create re-sampled copies of all the audio files in place with the original names and add a prefix/suffix to the original files (or delete them if you so choose). Then when you re-open the original project (or a copy of it) with those re-sampled files in the audio folder, SONAR will automatically set the project rate to match the audio it finds, and you're done.
Though it does involve using a 3rd-party conversion app, it's by far the fastest and least complicated way of converting a project's sample rate and/or bit depth without altering the project otherwise.
Just wondering if anyone has found a solution to this? I figured I'd start a thread hear and not cakewalk's forum bc people hear have probably run into this situation with their Axe-Fx II when reamping.
I'm planning to write a tutorial on how to reamp with SPDIF and also wanted to include how to resolve issues with pre-recorded projects that aren't in the correct sample rate.
*** FOUND THE ANSWER ***
Thanks to Brundlefly from the Cakewalk Forum:
http://forum.cakewalk.com/FindPost/2934357
http://www.voxengo.com/product/r8brain/
Quote from Brundlefly:
Unfortunately the SONAR-only procedure has some big shortcomings: It doesn't address bringing the audio back into the original project with the new sample rate, preserving all the non-destructive processing and other project content and settings. And SONAR renames the files on export in a way that can make that difficult to re-import everything manually. Plus it forces you to bounce down multi-clip and multi-lane tracks to single-clip tracks.
This is where a 3rd-party sample-conversion application like the free Voxengo R8Brain comes in handy. R8Brain has a batch mode that will create re-sampled copies of all the audio files in place with the original names and add a prefix/suffix to the original files (or delete them if you so choose). Then when you re-open the original project (or a copy of it) with those re-sampled files in the audio folder, SONAR will automatically set the project rate to match the audio it finds, and you're done.
Though it does involve using a 3rd-party conversion app, it's by far the fastest and least complicated way of converting a project's sample rate and/or bit depth without altering the project otherwise.
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