True. But you'd still only be using one block that way. You can do that now. The reason for two pitch blocks is for example, to use virtual capo to tune down for a song AND also still use another pitch effect like whammy, or octaver, or harmony stuff while simultaneously being tuned down. This is currently why my board has a Digitech Drop pedal.If FAS implements the gapless switching on presets it probably would be less needed because you could use a rhythm preset w whammy and a separate lead preset with harmonies
Someone posted a workaround for that the other dayTrue. But you'd still only be using one block that way. You can do that now. The reason for two pitch blocks is for example, to use virtual capo to tune down for a song AND also still use another pitch effect like whammy, or octaver, or harmony stuff while simultaneously being tuned down. This is currently why my board has a Digitech Drop pedal.
I read that. Pretty clever work around for whammy use.Someone posted a workaround for that the other day
You just use the Advanced whammy for both you set the low limit to what the tuning is
And then use the whammy as normal to bend up when you step on it
I would have to look for post but makes sense
+1Still dream of a day when 2 pitch blocks could be used with completely separate functions/settings etc.
Absolutely.Do you think 2 pitch blocks is even possible on the FM9, technical and memory wise? I have no idea.
Dunno.If so, why didn't Fractal choose to have two pitch blocks in the FM9 from the start?
Why?Absolutely.
Now, can both blocks be fed from the same detector? Just thinking out loudWhy?
I've posted this before, but my suspicion is that a second pitch detector may require too much processing power... Not the Pitch block itself but the part doing the detection.
Hm. That might be true. Not sure how that is handled in the AxeFX and how that relates to the FM9.Why?
I've posted this before, but my suspicion is that a second pitch detector may require too much processing power... Not the Pitch block itself but the part doing the detection.
Hm. That might be true. Not sure how that is handled in the AxeFX and how that relates to the FM9.
However in all the times I've seen it come up, I haven't seen where they said anything to indicate it can't be done...only that it wouldn't. I'd have expected them to say so if it wasn't possible. I could be mistaken on that and it's certainly possible they did say so and I missed it.