rcm78
Experienced
Is this a fact or speculation?The hardware is tiered. Hardware determines what software can do.
Is this a fact or speculation?The hardware is tiered. Hardware determines what software can do.
Is this a fact or speculation?
How does a list of components determine what these units are ultimately capable of?axe3 -
Two 1.0 GHz floating-point “Keystone” DSPs (TMS320C66x) (2.8 times faster than the TigerSHARC DSPs in the Axe-Fx II). The Turbo module has a 1.25 GHz processor.
fm9 -
Two dual-core SHARC+ DSPs (original: 450Mhz, Turbo: 500Mhz)
fm3 -
SC587, a 3-Core “Griffin” DSP with one ARM and two SHARC+ cores. Dedicated GUI processor. Cabinet modeling runs in a CPU accelerator
fact. hardware determines what software can do.
1. This modeler have virtual component that behave like the real counterpart. It not some function that shave the signal.Sure that's why actual circuits pop but this is a modeler. Also, why is it possible to switch from one amp to another with zero gap as long as they're on the same channel?
i'm responding specifically to your notion that the units are "tiered" by software choices to keep them worse than the higher one.How does a list of components determine what these units are ultimately capable of?
The Axe FX II was less than the FM9 on paper but it does more...
many people share this wish. there's really nothing to argue about. it just can't be done right now.
I am not misunderstanding. Does that affect anything?This thread has devolved a bit, but I think you might be misunderstanding the wish this thread is about. In case it wasn't clear, he's wishing for no gap only in the specific case where the amp type doesn't change when changing amp channels.
You posted an 8 scene preset with
8 different amps in there with little to no gap maybe that would work for the OP ?
It might be as simple as loading AxeIII OS and firmware onto an FM9... How different can the hardware be?
Build a preset with two amps in parallel. If both amps are on the same channel you can switch between them and there’s no gap.1. This modeler have virtual component that behave like the real counterpart. It not some function that shave the signal.
2. I don't get it. If you don't change channel, how do you change amp? Editing the amp block with type? And you don't hear gap and lag?
Because both are already active, even if bypassed.Build a preset with two amps in parallel. If both amps are on the same channel you can switch between them and there’s no gap.
Cool, they should do that with channels.Because both are already active, even if bypassed.
A better example would be:Build a preset with two amps in parallel. If both amps are on the same channel you can switch between them and there’s no gap.
axe3 -
Two 1.0 GHz floating-point “Keystone” DSPs (TMS320C66x) (2.8 times faster than the TigerSHARC DSPs in the Axe-Fx II). The Turbo module has a 1.25 GHz processor.
fm9 -
Two dual-core SHARC+ DSPs (original: 450Mhz, Turbo: 500Mhz)
fm3 -
SC587, a 3-Core “Griffin” DSP with one ARM and two SHARC+ cores. Dedicated GUI processor. Cabinet modeling runs in a CPU accelerator
fact. hardware determines what software can do.
Because you can't have 2 channels of the same block both active at the same time.Cool, they should do that with channels.
Now tell me why that can’t be done.
I’m going to load your 8 scene preset tomorrow and figure it all out. Thanks!A better example would be:
Use scene controllers to change the parameters of an amp block when changing scenes. Notice that there is no gap, provided the amp type is unchanged. This proves your wish is feasible. The wish then becomes: extend that scene controller concept to change all amp block parameters that differ between the channels (except the amp type) when changing the amp block channel, without requiring the user to explicitly assign scene controllers. If some advanced parameters need to be excluded to make this work, that would be fine.
Whether such a thing would be high priority is another matter, but what you're asking for is demonstrably possible.
i'm not. just wanted to clear up some specific misinformation. i'll do that or help with bugs, but that's all. thanks.Chris…..you’re back!,!! Yay!
Because you can't run more than 100% of one CPU. Each amp block run on 60% in one CPU. When you load preset, amps are loaded in the proper CPU. They both run, like Unix-guy wrote. Channels run ON THE SAME CPU, but only ACTIVE CHANNEL is load. When you switch channel (by any means: manualy, with scenes...) the current istance must be discharged, cleared and the new channel loaded, than run till stationariety. Think about real one channel amp in one cab: you have to shut down, change cable, open main, open standby. In virtual amp this is FAST, but require some ms. This is my guess, could be wrong, but It is what I could understand as a programmer from Cliff & Fractal.Cool, they should do that with channels.
Now tell me why that can’t be done.