I'd also like the option to disable these dialogs. I know that moving multiple presets will take a while to save/write - but it takes even longer when I'm clicking away the warnings!
Look at it this way: Those warnings are your opportunity to think about the actions you just took. And, the time it takes to acknowledge and accept the alert can be inconsequential to the time it takes to actually save the changes.
I regularly manage blocks in 20+ slot groups and the save time dwarfs the time it takes to acknowledge the alert. I sometimes wish there was a way to silence them also but then I remember the times I screwed up too, so I accept it.
It would be a time-saver and a sanity-saver if Edit would prompt me about overwriting D or even automatically bump EFGH down.
There have been threads about how the Editor should behave.
Prompting with an “Are you sure?” frustrates people who are sure … until they realize they weren’t sure but thought they were and still overwrote slots.
Moving existing slots around for us seems useful until we’re working at the end of all the slots. What should Edit do, push existing presets into a black hole and silently delete them, or abort the action and present an alert warning the user?
Good human interface design says to never delete data without warning the user, that it needs to be the user’s deliberate choice. There are corner cases where the “gotchas” live and the desired behavior is hard to figure out and coding around/through them all turns into its own black-hole, and the best solution then is to actually keep it simple and let the user know and they have to figure out how to deal with it.
I understand Fractal not wanting to take on the logic of it.