NothingButInitials
Inspired
Plus, you CAN tell on the MFC- the button you assign to the scene switch illuminates when that scene is active.
True, but if you assign another switch to select another scene, and step on the new switch, the first switch stays illuminated too unless you step on the first switch again to turn it off. Switch links is a workaround for a visual indication of which scene is selected since only one switch in a linked group can be on at a time but that's currently limited to five IAs. Bumping the number of IAs assignable to a switch link group would take care of that. Adding scene selection to the AXE-FX functions of IAs is another way that could be addressed. Accessing scenes via the Reveal button was discussed when scenes were first brought up, so that's another option too.