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What Am I doing Wrong With Channels?

jw3571

Inspired
Maybe my understanding of using "channels" is wrong, but I thought channels gave you the ability to have different blocks on and off. It works fine when i change the amp on channel B to a different amp, but for example, if i turn off the drive block in Channel A, it turns the drive block off on channel B? What am I doing wrong?
 

FractalAudio

Administrator
Fractal Audio Systems
Moderator
You're confusing Scenes with Channels. Channels define the parameters. Scenes define On/Off and Channel for each effect in that scene.
 

yek

Moderator
Moderator
Channels are sets of settings of a single block. The On/Off state of a block is not part of that set.

To set and save the On/Off state of blocks, use presets or scenes.
 

jw3571

Inspired
Okay, All i'm trying to do is have a dirty and clean channel. So if channel A is my dirty tone with a drive block on, I need a channel B that has a clean amp, but then i'll need a different scene on the clean amp channel so i can turn the drive block off, correct? Is there an easier way to do this?
 

notalemming

Fractal Fanatic
Okay, All i'm trying to do is have a dirty and clean channel. So if channel A is my dirty tone with a drive block on, I need a channel B that has a clean amp, but then i'll need a different scene on the clean amp channel so i can turn the drive block off, correct? Is there an easier way to do this?
It's not hard. Copy scene 1 to scene 2, set the drive bypass & amp channel to what you want for the clean setting, save.
 

jw3571

Inspired
I've been messing with this and I don't know if i'm an idiot or if Axe Edit is having problems but I have it set up. Sometimes when I click to go from scene 2 to 1 it switches channels as well? Why does it do that? It's also a pain when you have to switch a channel and a scene when there isn't a foot controller. Am I missing something?
 

jw3571

Inspired
Also, when I saved it the first time it switched my amps from Channel B to A which ended messing my stock preset.
 

bdrepko

Fractal Fanatic
Think about it this way. You have a pedalboard with 3 pedals on it. The pedals are a drive, a chorus, and a delay. This pedalboard is a preset. On this pedalboard you want to turn on the drive and turn off the chorus and delay. This would be a scene. Another scene would be the drive is off but the chorus and reverb are now on. Now for the overdrive you have the gain at 5, the tone is at 7 and the level is at 8. This would be a channel on the drive. If you now change the gain to 6, the tone to 2, and the level to 4 this would be another channel.

If there were no channels then you could have only 1 combination of gain, tone, and level per preset. With channels you can have up to 4 different combinations per preset. Now for each scene where the drive is on you can select a particular channel for that drive. Say you want scene1 to be a edge of breakup sound. For this you could select channel 1 of the drive pedal which has a low gain setting. For scene 2 you want a heavy distorted sound so you select channel 2 of the drive pedal which has a higher gain setting. There are channels for almost all blocks so you can use them to select, for example, different amps for different scenes of a particular preset.

Sometimes when I click to go from scene 2 to 1 it switches channels as well?
It will change channels if the particular scene was saved with that particular channel. If you want channel 2 to be selected in scene 1 then you have to select channel 2 while in scene 1 and then save it. If you then want the same channel (channel 2) in scene 2 then you will make sure channel 2 is selected while in scene 2 and then save again.

Hope this helps.
 
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jw3571

Inspired
I've got this figured out, thanks for the help. My only problem now is i'm getting a popping sound when switching from scene 1 to scene 2?
 

is9582

Power User
Are you moving from a low gain to high gain situation? I’ve experienced this, which may not have been an actual pop but it was a loud impulse, and just about jumped out of my shoes.
 
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