NaturalScience
Inspired
You may also want to check what you have set as your "Y" block on some effects. I haven't looked into this in detail, but I *think* that I've noticed that some blocks will bump up the usage, even if you are switched to "X". Pretty much seems like the Axe is reserving those resources for the highest common denominator between the X/Y blocks. For example, make sure your X/Y instances of the cab block are BOTH set to lo-res.