Alex EShadow said:Added “CarolAnn OD2” amp model. Based on the OD2 amplifier designed by Alan Phillips of Carol-Ann Amplifiers, LLC.
Weird thing I don't see ANY Carol Ann sim requests on the amp sim wishlist. Where's our ENGL Savage 120, or the Orange people have been asking for?
Anyway thanks for the rework on the Fender amp sims, AND the Bright Switch improvement Cliff =D. Can't wait for the standard FW to come out so I can test them.
Best,
Alex
digitalwaveform said:Just an alternate point of view - Part of being a software developer in any industry that's successful is not just about chasing the perpetual trail of user requests - it's actually thinking a few steps ahead. Innovation doesn't happen by chasing feature requests endlessly - you'll never be anything but one step behind. Development comes down to having vision, resources in dev time and the needed equipment etc. If Alan made resources available to Cliff and he thought it added significant value to the product and ended up being a low bandwidth project to complete - then it's a win/win compared to purchasing/borrowing a different amp and starting from scratch and holding a release up past it's schedule for this or that feature. It's very easy to play this game and end up having a release 1x a year because you don't adhere to a cutoff point for features.
digitalwaveform said:I'd wager most of the people on this board have no idea the timeframe that goes into development and how features are logged for development months if not years in advance depending on the commitment involved for said update/feature etc. Not to mention working on multiple hardware projects simultaneously - and prob new stuff no one even knows about. So as much as people may piss and moan about 'their' feature not being included in a release - it's not personal.
digitalwaveform said:And personally, the tweaks Cliff did to this release speaks to me way more about improving the overall integrity of the unit and improving sound QUALITY. So as much as some people may want 900 different Amps in the unit - I'd rather have sonic excellence in way less. I think I use 3 amp sims total? I can dig how some people want to collect every amp out there like some quest in a video game, but I'll take updates like this every time over just adding models. But I'm probably in the minority.
You should, as Tenacious D said... It will rock your socks offdigitalwaveform said:So I haven't installed it yet, I will after I finish the next 11 days of gigs, but I love the direction this one has headed. It speaks maturity of features to me. But like Cliff said, no good deed goes unpunished. Except he said 'dead' instead. -Oh man, talk about a Freudian Clit.
+1digitalwaveform said:Just an alternate point of view - Part of being a software developer in any industry that's successful is not just about chasing the perpetual trail of user requests - it's actually thinking a few steps ahead. Innovation doesn't happen by chasing feature requests endlessly - you'll never be anything but one step behind. Development comes down to having vision, resources in dev time and the needed equipment etc. If Alan made resources available to Cliff and he thought it added significant value to the product and ended up being a low bandwidth project to complete - then it's a win/win compared to purchasing/borrowing a different amp and starting from scratch and holding a release up past it's schedule for this or that feature. It's very easy to play this game and end up having a release 1x a year because you don't adhere to a cutoff point for features.
I'd wager most of the people on this board have no idea the timeframe that goes into development and how features are logged for development months if not years in advance depending on the commitment involved for said update/feature etc. Not to mention working on multiple hardware projects simultaneously - and prob new stuff no one even knows about. So as much as people may piss and moan about 'their' feature not being included in a release - it's not personal. And personally, the tweaks Cliff did to this release speaks to me way more about improving the overall integrity of the unit and improving sound QUALITY. So as much as some people may want 900 different Amps in the unit - I'd rather have sonic excellence in way less. I think I use 3 amp sims total? I can dig how some people want to collect every amp out there like some quest in a video game, but I'll take updates like this every time over just adding models. But I'm probably in the minority.
voes said:+1digitalwaveform said:Just an alternate point of view - Part of being a software developer in any industry that's successful is not just about chasing the perpetual trail of user requests - it's actually thinking a few steps ahead. Innovation doesn't happen by chasing feature requests endlessly - you'll never be anything but one step behind. Development comes down to having vision, resources in dev time and the needed equipment etc. If Alan made resources available to Cliff and he thought it added significant value to the product and ended up being a low bandwidth project to complete - then it's a win/win compared to purchasing/borrowing a different amp and starting from scratch and holding a release up past it's schedule for this or that feature. It's very easy to play this game and end up having a release 1x a year because you don't adhere to a cutoff point for features.
I'd wager most of the people on this board have no idea the timeframe that goes into development and how features are logged for development months if not years in advance depending on the commitment involved for said update/feature etc. Not to mention working on multiple hardware projects simultaneously - and prob new stuff no one even knows about. So as much as people may piss and moan about 'their' feature not being included in a release - it's not personal. And personally, the tweaks Cliff did to this release speaks to me way more about improving the overall integrity of the unit and improving sound QUALITY. So as much as some people may want 900 different Amps in the unit - I'd rather have sonic excellence in way less. I think I use 3 amp sims total? I can dig how some people want to collect every amp out there like some quest in a video game, but I'll take updates like this every time over just adding models. But I'm probably in the minority.
I'm totally with you. QUALITY over QUANTITY!
I don't think we are in the minority!
zentman said:If I may "chime" in. I would personally rather see Cliff's valuable time spent improving what he has already modeled ( as he just did with the Fender stuff) rather than adding new amps.
I mean how many different amps do you really need anyway?
Better to have ten great than 50 so so IMHO.
FractalAudio said:The whole reason the Engl models weren't included is because the schematics are not accurate. Engl intentionally distributes schematics with wrong values and errors in them. Some users sent me schematics but they were the same as the schematics I already had that contain errors.
I entered the values from the Engl schematics and it sounded terrible. I knew it would because many of the values didn't make sense but I tried anyway. Without accurate data I can't model an amp.
moshwitz said:
As far as the Savage goes,,,from what I understand,, all the schematics that are circulating,,,MINE,,,yours,, House of Engl,,and the ones supposedly are direct from ENGL,,are more than likely WRONG,,,on Purpose from ENGL to hinder people dicking with their design. They know that they cant stop it,,but why make it easier. I spoke face to face with a certified ENGL tech. once when I was traveling and he told me that there are correct schems. out there but most are published wrong and they actually instruct the techs. on what is different.
FractalAudio said:The whole reason the Engl models weren't included is because the schematics are not accurate. Engl intentionally distributes schematics with wrong values and errors in them. Some users sent me schematics but they were the same as the schematics I already had that contain errors.
I entered the values from the Engl schematics and it sounded terrible. I knew it would because many of the values didn't make sense but I tried anyway. Without accurate data I can't model an amp.
The Orange Rockerverb is on my list of amps to model but I simply haven't had the time.
That's a great idea, Mosh!moshwitz said:I would have already boxed up my Savage and shipped it to Cliff already to go over it with the fine tooth comb and do whatever he needed to do to it to get the model happening in a heartbeat. If all the people Really wanting the Savage want to pitch together and flip the shipping bill :?: :roll: , and Cliff wants the thing to look at, Well,,,,,there you go,,best I can do.
Radley said:Thank you Cliff! I'm out of town at the moment, but I can't wait to try the 9.02 update - the new compression options sound excellent!
:shock: :shock: :shock:FractalAudio said:Radley said:Thank you Cliff! I'm out of town at the moment, but I can't wait to try the 9.02 update - the new compression options sound excellent!
I did the compressor mostly for you.