philipacamaniac
Fractal Fanatic
There have been a lot of threads requesting a shimmer reverb over the years, to which many (including myself) respond that shimmer reverb is already in the box; it just takes more than one block to build.
Now that the MultiDelay block has Input Diffusion as well as the usual cross-line diffusion, we have the capability to do some very diffused ambient sounds with just a single block, including some great shimmer reverb.
As requested, here's a block to get you started. X is a cloudy, swirly reverb, and Y is blooming shimmer. It's configured to be run in parallel with the main path. No reverb block necessary. This block should be compatible with Axe-Fx/AX8 firmware 7.02 (FX8 5.03) and later.
Here's a (rather sloppy) demo. I tried to over emphasize the attack to demonstrate that the input diffusion handles the task of blurring the transients of individual echos together.
Now that the MultiDelay block has Input Diffusion as well as the usual cross-line diffusion, we have the capability to do some very diffused ambient sounds with just a single block, including some great shimmer reverb.
As requested, here's a block to get you started. X is a cloudy, swirly reverb, and Y is blooming shimmer. It's configured to be run in parallel with the main path. No reverb block necessary. This block should be compatible with Axe-Fx/AX8 firmware 7.02 (FX8 5.03) and later.
Here's a (rather sloppy) demo. I tried to over emphasize the attack to demonstrate that the input diffusion handles the task of blurring the transients of individual echos together.