I am 100% totally flashed! Since Fw12, still no Axe-Fx II on my hands. So i thought the whole time, "Scene Controllers" will be directly attached to a parameter. So, i wondered, why the don`t named "Scene Modifiers".
But just this (wrong) assumption seems to me
BIG TIME! Now, you open my eyes! Scene Controllers are located like the other Controllers (Externals, LFO, Envelope, etc.) - and that`s why the be named, as the were named: scene CONTROLLERS".
So, because now i understand, that they control modifiers, not direct a parameter - this is
BIG²TIME² !!! One Scene Controller can manage multiple taper settings through individual modifier (interpreter). BIIIIG TIIIIME!!!
Cliff or Matt, or the one who had this idea is genius! Now i think, this is as BIG as SCENES introduction in FW9! Really!
Your example makes me want to articulate a very old WISH again:
Beside DRIVE/MASTER/LEVEL i truly now want to have PRESENCE/BMT also be able to attach to modifiers! In combination with Scene Controllers this would mean a completely MIDIsized AMP with up to 8 Presets (here: Scenes). Double that with AMP2 and "Scene Controller 2" and you get something like a fully remotable AMP, like a Mesa triaxis in ONE Preset!
Two Channels (AMPS), 2x 8 remoteable AMP-SETTINGS in ONE PRESET!
NO X/Y - NO drop OUTS
Not 4 "Amp-Channels" (Amp1,2 + x/y) -> up to 8 Amp-Settings and selectable Mono- or Dual-Amp per SCENE.
In ONE Preset!
That would be BIG³TIME³
I really must lay down my hands right NOW to my Axe-Fx II, but it`s still in the rehearsal room ... ;(
I AM TOTALLY FLASHED!!!!!!!!!