It would be nice to have more loops.
This is a suggestion to use the 300 seconds memory more efficiently. Different loops can be played one after another but not simultaneously.
The idea is that every loop has a different starting point in the total memory of 300 seconds. Why not integrate Channels for that?
Channel A will have the starting point of the loop at 0 seconds.
Channel B will have the starting point of the loop at 76 seconds of the total memory of 300 seconds. And so on.
Perhaps there is a better way to do this instead of channels.
It would be also nice to have a “Copy Loop“ feature controlled by the switches of a midi foot controller. For example:
tap switch: copy loop
hold switch: go to start point without copying the loop.
What's this for? You can evolve and change your loops on different channels with Overdub, Overdub level (connected with an expression pedal), reverse, speed, etc. and jump between the different loops.
I don't know if this is feasible. But the upside is that people who need 300 seconds of looping time they still have it and the others who need more loops get more loops.