jordikt
Experienced
EDITED:
The implement of this wish seems difficult to implement due excessive data storage in FM3/AXE unit.
I found another way to give text description to channels using tags, using less memory.
Find it here:
https://forum.fractalaudio.com/thre...n-for-all-channels-with-small-storage.171439/
It's always difficult for me to remember what is the configuration of every channel of every block. The more complex is the preset, more difficult to remember it.
I think that a very good improvement is to give to every channel of every block a text field for writting information.
I have designed some screenshots to tell the idea.
I will use a Reverb Block as example for the explanation. This Reverb Block has the following channel structure:
Ch. A = soft reverb
Ch. B = more reverb than Ch. A
Ch. C = half reverb than Ch. B
Ch. D = reverb bypassed, no reverb
Let's go. When we select the reverb block, there is a new tab called "Info" in the central area, and one new field called "Channel Info" at the left area, below the Block Library field. It would look like this:
The new tab Info would have 2 fields:
Channel Info: Short sentence
Channel Info Details, available for a long text information.
The short sentence of the Channel Info field will be used for:
1) It is shown inside the new Channel Info field of the left area. In this example, if the reverb is in the channel A, this field will show "Soft Reverb". If we are in channel B, as the previous image, the field will show "More reverb than Ch. A".
This is useful because you always know with a fast eye view what channel you are editing. It doesn't matter if you are in the Basic tab or the Advanced tab, you always know where you are.
2) It is shown as a tooltip when mouse is over the letter of one channel in the left area. For example, channel A is active, and mouse over the letter B shows "More reverb than Ch.A". Something like this:
3) It is shown as a tooltip when mouse is over the letter of the channel selected on the scene manager window. For example, the next image shows the Channel Info when mouse is over the channel B of scene 4:
4) In the previous situation, if we click in the B channel, it appears the drop-down menu for selecting channel A, B, C, or D, and every channel is showing the channel info. The menu would look like the following image. I think this could be very very helpful to select easily the channels in every scene for every block without any confussion. At least for me.
The implement of this wish seems difficult to implement due excessive data storage in FM3/AXE unit.
I found another way to give text description to channels using tags, using less memory.
Find it here:
https://forum.fractalaudio.com/thre...n-for-all-channels-with-small-storage.171439/
It's always difficult for me to remember what is the configuration of every channel of every block. The more complex is the preset, more difficult to remember it.
I think that a very good improvement is to give to every channel of every block a text field for writting information.
I have designed some screenshots to tell the idea.
I will use a Reverb Block as example for the explanation. This Reverb Block has the following channel structure:
Ch. A = soft reverb
Ch. B = more reverb than Ch. A
Ch. C = half reverb than Ch. B
Ch. D = reverb bypassed, no reverb
Let's go. When we select the reverb block, there is a new tab called "Info" in the central area, and one new field called "Channel Info" at the left area, below the Block Library field. It would look like this:
The new tab Info would have 2 fields:
Channel Info: Short sentence
Channel Info Details, available for a long text information.
The short sentence of the Channel Info field will be used for:
1) It is shown inside the new Channel Info field of the left area. In this example, if the reverb is in the channel A, this field will show "Soft Reverb". If we are in channel B, as the previous image, the field will show "More reverb than Ch. A".
This is useful because you always know with a fast eye view what channel you are editing. It doesn't matter if you are in the Basic tab or the Advanced tab, you always know where you are.
2) It is shown as a tooltip when mouse is over the letter of one channel in the left area. For example, channel A is active, and mouse over the letter B shows "More reverb than Ch.A". Something like this:
3) It is shown as a tooltip when mouse is over the letter of the channel selected on the scene manager window. For example, the next image shows the Channel Info when mouse is over the channel B of scene 4:
4) In the previous situation, if we click in the B channel, it appears the drop-down menu for selecting channel A, B, C, or D, and every channel is showing the channel info. The menu would look like the following image. I think this could be very very helpful to select easily the channels in every scene for every block without any confussion. At least for me.
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