That´s what I was guessing as well.
It would be logical, thus the PC# 1 - 8 (from R1) are in the AxeII mapped in such way that they all activate the same preset but with separate specific scene set for each program change recall. In other words:
R1 PC#1 = AXEII PC#1 + scene1
R1 PC#2 = AXEII PC#1 + scene2
R1 PC#3 = AXEII PC#1 + scene3
R1 PC#4 = AXEII PC#1 + scene4
R1 PC#5 = AXEII PC#1 + scene5
R1 PC#6 = AXEII PC#1 + scene6
R1 PC#7 = AXEII PC#1 + scene7
R1 PC#8 = AXEII PC#1 + scene8
@Snoop, this is what I meant by "omitting" PC#s (see number 2-8 at the R1 side above). But I couldn´t figure out an proper way to describe what I meant. Basically you aren´t able to select preset2 in your AxeII via MIDI, since that PC#(2) number is getting re-mapped to preset 1 (= PC#1). Thus it also makes sense why the last display number in your R1 are "following" the scene numbers, you are actually recalling program change 1-8 within that R1 bank. Which is exactly what you´ve been saying with that you are working in PC mode. It´s not any CC#s from the R1 that does the scene selection, it´s eight different PC#s, all mapped to one single preset in your AxeII.
The 3 digit display in R1 shows info as this: first two equals bank (within the R1) and the last single digit is which preset in the bank selected. In the R1 you are able to set up 99 banks. Which means that with your method, you are able to have this kind of structure in the R1 with up to 99 banks (= 99 presets), where you then in each bank with the digit footswitches can recall 10 programs (0-9). Which is enough for 8 scene recalls within one preset + two extra presets/options/whatever. It´s a lot of a programming in setting up such re-mapping scheme in the AxeII for anyone needing/wanting that but it surely is possible.
As for you (Snoop), not needing such many presets. You can have one R1 bank dedicated to your first band, and a second R1 bank dedicated to your second band. Just program a similar re-map structure in your AxeII for the program changes within the second bank in your R1. Then you don´t really have to keep changing/storing your preset for each band. To keep it even more simple (and logical in the display) you can set the bank limit to be 2 as well. Then the R1 display would just show the first digit = which band (1st or 2nd). And the second digit shows which program change (= scene) you are at.
However, you aren´t able to "split" your R1 into being half PC# (preset/scene 1 -5) and half CC# (footswitch 6-9). PC-mode in the R1 turns all digit footswitches into transmitting PC#s, FX-mode turns all of them into transmitting CC#s.
At least it´s not possible to "split" it without any external tool (as i e the Event Processor), if you want to keep any sanity in it. Perhaps it´s possible with your method combined with footswitches 6-9 not transmitting any PC#s or AxeII disregarding them. Is it possible to turn a AxeII preset "off" from receiving any PC# within the mapping programming?
@All, does this kind of PC# based scene selection lead to any dropouts in the sound of the AxeII?
Mike,
as I said earlier, my rig is in our rehearsal room atm. So I can't have a look at what I've done before the weekend. But reading your last post, to me it looks like you are making ends meet! I think you are right with all the above. Obviously I caused some confusion by talking about "CC" where it should have been "PC". Sorry for that.
So, this is what we have so far:
Trick #1: by re-mapping standard pc on the R1 to same patch + different scene you can make the R1 to directly access scenes
Trick #2: by using different banks on the R1 plus using Trick #1, you can select scenes in different slots of the Axe.
So, a real-life scenario would be:
- determine, how many different patches you have that need direct scene access via R1 (e.g. you need 10 patches for your next gig)
- prepare a matching number of slots (e.g. User-Slots 1 to 10) in the AXE for direct scene access by mapping R1 PC# from R1 bank 1 to 10 to Axe PC # of slots 1 to 10 + scene 1 to 8. (oops complicated sentence... I mean, like this:
For Patch 1 in Slot 1:
R1 Bank#1 + PC#1 = AXEII PC#1 + scene1
R1 Bank#1 + PC#2 = AXEII PC#1 + scene2
R1 Bank#1 + PC#3 = AXEII PC#1 + scene3
R1 Bank#1 + PC#4 = AXEII PC#1 + scene4
R1 Bank#1 + PC#5 = AXEII PC#1 + scene5
R1 Bank#1 + PC#6 = AXEII PC#1 + scene6
R1 Bank#1 + PC#7 = AXEII PC#1 + scene7
R1 Bank#1 + PC#8 = AXEII PC#1 + scene8
For Patch 2 in Slot 2:
R1 Bank#2 + PC#1 = AXEII PC#2 + scene1
R1 Bank#2 + PC#2 = AXEII PC#2 + scene2
R1 Bank#2 + PC#3 = AXEII PC#2 + scene3
R1 Bank#2 + PC#4 = AXEII PC#2 + scene4
R1 Bank#2 + PC#5 = AXEII PC#2 + scene5
R1 Bank#2 + PC#6 = AXEII PC#2 + scene6
R1 Bank#2 + PC#7 = AXEII PC#2 + scene7
R1 Bank#2 + PC#8 = AXEII PC#2 + scene8
etc. pp.
For Patch 10 in Slot 10:
R1 Bank#10 + PC#1 = AXEII PC#10 + scene1
R1 Bank#10 + PC#2 = AXEII PC#10 + scene2
R1 Bank#10 + PC#3 = AXEII PC#10 + scene3
R1 Bank#10 + PC#4 = AXEII PC#10 + scene4
R1 Bank#10 + PC#5 = AXEII PC#10 + scene5
R1 Bank#10 + PC#6 = AXEII PC#10 + scene6
R1 Bank#10 + PC#7 = AXEII PC#10 + scene7
R1 Bank#10 + PC#8 = AXEII PC#10 + scene8
- set the bank limit of the R1 to the number of patches that need direct scene access.
Clearly, this is some stupid work. But it only has to be done once. Once you are done, you can
- select patches on the Axe by changing banks on the R1
- select scenes in any selected patch by pressing button 0 to 9
- check the currently selected patch and selected scene by checking the R1 display (First two digits give you the patch number, third number gives you the selected scene)
- copy any patch into any of the prepared slots of the AXE and direct scene access will work instantly. No additional programming needed
Unfortunately you confirm that we aren´t able to "split" your R1 into being half PC# (preset/scene 1 -5) and half CC# (footswitch 6-9). PC-mode in the R1 turns all digit footswitches into transmitting PC#s, FX-mode turns all of them into transmitting CC#s.
But you should be able to switch on and off effects in a selected patch and scene, by switching over to FXmode on the R1 by stepping on the FX-Switch, right?
Nevertheless, I fear the LED will not be in sync with the present status of the AXE (due to lack of bi-directional communication). This will be tricky, especially during live perfomances
Does the above make sense to you?
I will definitaly do some testing with my R1 in order to find out whether I need a MFC or if the R1 will do the trick for me (until I have some spare money to drop on an MFC...)
Mike, thanks for your input. You definately re-sparked my interest in midi programming of the Axe ;-)
Cheers
Snoop