benvigil
Experienced
...it's SOOOO close already w/FW 3.5+.
I'd love to have a third in-between option which is a combination of latching and momentary, like the TC Electronics Spark Boost: it functions as a normal latching switch unless you hold it down for nnn milliseconds (say 800ms), at which point it becomes momentary and will release as soon as you let it go. You could globally set the engage delay time.
This way you can have a normally functioning latching switch to turn your flanger on/off, but you can still play Unchained with your new Spark-enabled momentary switch without using two switches.
I'd love to have a third in-between option which is a combination of latching and momentary, like the TC Electronics Spark Boost: it functions as a normal latching switch unless you hold it down for nnn milliseconds (say 800ms), at which point it becomes momentary and will release as soon as you let it go. You could globally set the engage delay time.
This way you can have a normally functioning latching switch to turn your flanger on/off, but you can still play Unchained with your new Spark-enabled momentary switch without using two switches.