i've used one a long time ago. any specific questions?
In one band we go all digital into a line6 md20 and out to a multi-headphone amp (which has "more me" capabilities, though we don't use it)
In the other we use the jam hub
Jamhub Pros
- Enough inputs to cater for everyone
- Has a master out (stereo)
- Allows everyone to set their own mix
Jamhub Cons
- Could do with a couple of more inputs
- Would be better if it had outputs for every input
- Its a bit toyish, and not very muscian friendly (i.e a bit flimsy)
- It allows everyone to adjust their own mix
- Not rack mount
Allowing a personal mix seems like a good idea, however its a bit of a double-edged sword
IMO everyone should be hearing the product, for fine tuning, if your not hearing what everyone else, it can cause more problems than it solves
The stereo output is never right, because everyone's mix is always different
Other than its a great little box
I guess if you're goal is just to get a nice accurate headphone experience for everyone (and not spend a lot of money), jam hub is ok, the bass player picked his up dirt cheap second hand
I cant see a cheaper better solution really
Though if you have the money, and you're looking for more an end-game solution, then there are probably better alternatives that might suit your particular needs, things start to get more expensive
Mostly just curious about how well they work, any difficulties or gotchas, sound quality, etc.
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I was going to make a transformer splitter snake, but realized that if I put that same money toward an X32, splitting for IEMs wouldn't even be needed.
I seriously liked rehearsing with the Jamhub.
For a good mix, the room (unless it's a large one) should be silent.
As Luke writes, the beste experience is with e-drums, no percussion, horns etc.
It's very cheap, so there are drawbacks. No EQ-ing. Getting the balance right between a musician's vocals and instrument can be tricky. Controlling gain/clipping is tricky too. The knobs are tiny.
Thanks for the additional comments, guys!
Feedback so far seems like it's a good solution for what we want for now.
One other question from the Axe Fx perspective: how do your patches translate from headphones to live? I almost never used headphones because when playing by myself I don't like the sound of things. One of my big hurdles with the Axe Fx for live was dealing with Fletcher-Munson issues and I don't really want to have a separate set of patches for headphone rehearsal vs live.
How do you send your signals to FOH without a splitter snake?
We have the same setup for our show, but use a splitter snake.
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If you are using FRFR live and use good headphones it should be fine.
You can also just use your global EQ instead of a second set of patches.