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Wish IR Player

voes

Fractal Fanatic
Vendor
I was surprised to see that the IR Player is not included in the FM3.

It would be a nice tool to save some CPU.

Especially those who have both an Axe-Fx III and FM3. Beside the CPU limit of the FM3, those users could use the Tone match to mix 4 CABs (the FM3 has a limit of 2) into a custom CAB and use this in the IR Player.
 

Stringer76

Member
I was surprised to see that the IR Player is not included in the FM3.

It would be a nice tool to save some CPU.

Especially those who have both an Axe-Fx III and FM3. Beside the CPU limit of the FM3, those users could use the Tone match to mix 4 CABs (the FM3 has a limit of 2) into a custom CAB and use this in the IR Player.
I would also appreciate this as I use input 2 for my piezo pickup and prefer to use an acoustic IR for that signal. To do this right now I have to run a stereo cab to process both the regular and piezo signals separately and use volume blocks after the cab to separate the left and right channels for separate processing. An IR Player block after Input 2 would be much simpler and maybe use less CPU.
 

Chris Hurley

Experienced
From the Wiki: " On the AX8 and FM3, cabinet modeling runs on an CPU accelerator instead of on the core DSPs, which saves CPU. "

Since it is not running on the core DSP, I'm not sure an IR player would save CPU? It might be useful in spite of that.
 

Moke

Axe-Master
Vendor
Yes... Please!

An option to use two IR players instead of one Cab block? Most of the time I don't need all of the extra stuff that the Cab block has.

Or an option for two mono Cab blocks, that can (hopefully) run on the same CPU accelerator as a single Stereo Cab block?

If you have the Stereo Cab already selected, the two Mono Cabs are grayed out and unavailable. If you have either, or both Mono Cabs already selected, the Stereo Cab is grayed out and unavailable.
dual mono cabs.png
 
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Friedlieb

Inspired
+1

On my Axe-Fx III, I use custom tone-matched IRs to "convert" an electric guitar to different kinds of acoustic sounds, and more of this. I even have a pretty decent Dobro sound with the electric guitar and the IR. With acoustic gigs on small stages I used to make my cheap Yamaha sound more like a Taylor using an according IR. All of these applications would be possible with one single IR Player block on the FM3.
I would be willing to sacrifice a serious amount of CPU ressources for this.
 

unix-guy

Legend!
+1

On my Axe-Fx III, I use custom tone-matched IRs to "convert" an electric guitar to different kinds of acoustic sounds, and more of this. I even have a pretty decent Dobro sound with the electric guitar and the IR. With acoustic gigs on small stages I used to make my cheap Yamaha sound more like a Taylor using an according IR. All of these applications would be possible with one single IR Player block on the FM3.
I would be willing to sacrifice a serious amount of CPU ressources for this.
Unless you're using an Amp block at the same time, why not just use the Cab block?
 

arkh

Member
I would also appreciate this as I use input 2 for my piezo pickup and prefer to use an acoustic IR for that signal. To do this right now I have to run a stereo cab to process both the regular and piezo signals separately and use volume blocks after the cab to separate the left and right channels for separate processing. An IR Player block after Input 2 would be much simpler and maybe use less CPU.

+1

This block would be really useful when using acoustic IRs with piezo equipped guitars.


.
 

Friedlieb

Inspired
Unless you're using an Amp block at the same time, why not just use the Cab block?

You are right, and this is what I do on the pure acoustic presets. But for the electric sounds I actually need an Amp and a Cab block, so the "Convert-Les-Paul-to-Strat-Sound" kind of application would call for an IR player.
 
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