How to have scene state stay as was intended?

Tremonti

Fractal Fanatic
Basically I'm in a patch and have scenes. If I turn a phaser on, then it stays on even when I switch to scene that initially had it off. How do I change this to have the changes not stay as I move to a scene that I did not intend for it to be "on" initially.
 
Yeah, that's correct ... if the block state sticks throughout scene switching, it's not a Scene Revert issue but caused by a bypass modifier.
 
Back
Top Bottom