CactusTone
Inspired
Here's a short video I made by request on how I connect my Axe to my Apollo 8. Do you do it differently? Cheers!
Awesome! I'm sure there are some great plug-in/Axe combos. Haven't had a chance to delve in. I have to admit that I didn't like the UAD 610b emulation at all. Having owned a hardware UA 2-610 I don't fell it came close. Unfortunately, that's the only one that came free with my Apollo. Now I know where to start, thanks!Nicely done!
I have the Apollo 8p, so I am blessed (or cursed) with 8 Neutrik mic pres. For this reason, I went digital AES/EBU to Toslink using a Hosa ODL312. A more expensive route (~$120 from sweetwater) but it leaves my mic pres open. I do like the Neve 31102 and the Eventide H910 emulations on the UAD for recording the AxeFx.
Wow! That is excellent information! Thank you. I heard that S/PDIF could only run at 48K. Is that what the SR CONVERT fixes? I'm running at 48K, but now that you mention running the Apollo at any sample rate my curiosity is piqued. Do you personally hear a sonic improvement when running 96K or higher over 48K? Cheers!Nice video CactusTone. There is another nice option as well that I will describe. You can use the Axe-FX S/PDIF out into the Apollo S/PDIF in.
To do this you can either clock your Apollo from the Apollo via the Clock Source setting in Console, or you skip this external clocking step by enabling SR CONVERT on the S/PDIF channel in Console. This second option allows you to run your Apollo at any sample rate you wish without digital noise or artifacts from the S/PDIF signal.
The benefit of using S/PDIF instead of analog connections is that you are eliminating the extra D/A (from Axe-FX) and A/D (from Apollo) conversion steps. So technically this will give you an even more accurate and "pristine" signal from the Axe into the Apollo. It will also reduce latency slightly due to less conversion steps.
So my S/PDIF cable is about to arrive, and I want to make sure that I only need a single cable for this setup. Is that correct?Nice video CactusTone. There is another nice option as well that I will describe. You can use the Axe-FX S/PDIF out into the Apollo S/PDIF in.
To do this you can either clock your Apollo from the Apollo via the Clock Source setting in Console, or you skip this external clocking step by enabling SR CONVERT on the S/PDIF channel in Console. This second option allows you to run your Apollo at any sample rate you wish without digital noise or artifacts from the S/PDIF signal.
The benefit of using S/PDIF instead of analog connections is that you are eliminating the extra D/A (from Axe-FX) and A/D (from Apollo) conversion steps. So technically this will give you an even more accurate and "pristine" signal from the Axe into the Apollo. It will also reduce latency slightly due to less conversion steps.
Nice video CactusTone. There is another nice option as well that I will describe. You can use the Axe-FX S/PDIF out into the Apollo S/PDIF in.
To do this you can either clock your Apollo from the Apollo via the Clock Source setting in Console, or you skip this external clocking step by enabling SR CONVERT on the S/PDIF channel in Console. This second option allows you to run your Apollo at any sample rate you wish without digital noise or artifacts from the S/PDIF signal.