OK , so you are saying it's better to get spillover using scenes. Tell me if this is correct. So I have a lead sound with delay. if I want it to spillover when changing the scene to another scene, the scene I'm going to must have the exact same delay block to carry it over. OK if that is correct, are the settings on the delay block supposed to be the same? I hope not because when I dial in a crunch sound I usually have a bit of reverb on it with no delay. SO IF I PUT THE SAME DELAY on my crunch sound does the delay times and feedback have to match. I hope not. Or do I just put the same delay with different delay time and feedback settings?Spillover between scenes is a bit different. The 'Bypass' type is very important, especially if the block is turning 'off' in the new scene. It generally should be set to 'Mute Fx In' when in series, and 'Mute In' when in parallel (with a 100% mix). It is best if the Delay and/or Reverb block doesn't change model types/channels for the best results, for the same reasons as when switching between presets. As the information in the effect processor 'que' will be carried over into the new channel/model, with it's different settings, which can cause some strange anomalies.