Dutch
Fractal Fanatic
I expected as much. The block really has a $#17load of parameters. Maybe the bare basics would be doable. Like time, feedback, pan, level... Leave the LFO, chorus, modulation, ring mods. etc., for Axe-Edit...Ok it's the same situation with AxeFx III, because there are tons of new multitap types, and each parameter visibility is tied to the actual MTD type... So it will need hours to list which parameters is displayed on which type... This block is a mess...
It's indeed a hell of a thing to just get your head around how all the params interact with eachother. F.E. (for example) the Aurora has feedback (into itself), then feedback into another delay engine (f.e. 1->2 end 2->3) for every one of 4 delays. Recipe for madness to think where the first delay repeat goes after that.
I built a "Aurora Simple" in the Delay block that gives a similar effect as the Aurora with a lot less cpu and intricacy. Just a 1/8 Dot and 1/4 Tempo. Of course it's not as gloriously lovely sounding, but who hears that in all the noise of a full band? It's a clearer and better identifiable effect when the rest of the band is playing. But not as glorious...
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