Kamil Kisiel
Power User
Yes exactly, but I don't associate "things I learned during my engineering degree / career" with "intuitive"
When I owned my Axe FX II years ago and even my AX8, I strictly used Ownhammer IRs. I tried many of the included IRs and just couldnt find any that sounded as good. Not sure why, but with the Axe FX III I dont seem to have that problem anymore. The factory cabs sound amazing and quite a few sound just as good as the OH ones. Hey, I'm not going to complain.. . . Axe3 blows me away. I haven't even loaded my bevy of IR because the included ones work for me. Let's just say it is inspirational.
My way around this is to play the back end of the beat whilst changing which makes it practically unnoticeable in a band context.
Are you hearing the gap when using scenes to change the channel or are you using a switch to just change the channel?
Ok... Cool. I'm going to try some very specific tests tomorrow.The example I provided was using scenes to change the channel.
Not really counter-intuitive. Mathematically it's the product of the sine wave and the Heaviside step function. Doesn't matter that it's a sine wave at zero degrees. It's still a discontinuity. Discontinuities cause clicks.
Ok, quoting myself... I did test and in fact I do notice a brief gap when changing Drive block channels.Ok... Cool. I'm going to try some very specific tests tomorrow.
Ok, quoting myself... I did test and in fact I do notice a brief gap when changing Drive block channels.
However, for me, it is so brief that I don't think I'll ever have a problem with it.
Aside from using 2 Drive blocks instead, I don't think I could beat it with an analog rig. From my memory, it is about the same as doing the same type of change with a GCX loop switcher.
Of course, this is all my opinion for my own use case...
I meant discontinuous in the sense of the envelope. The envelope is a step function. Anytime a signal is modulated by a discontinuous envelope it will cause a click.I think the picture Kamil Kisiel has in mind is something like a piecewise-defined graph with sin(x) for non-negative x and just the constant zero for negative x. This is, in fact, a perfectly continuous function (as would be any truncation at a multiple of pi, where sin(x) crosses the x-axis).
The function is not differentiable, however, and that means that its Fourier transform is definitely going to have large support. In particular, there are lots of high harmonics in there near the cut-off point, which is perhaps why we hear a "pop." Anyway, that's my best theory at this time of day.
I had it in my head that channels were "magic" and effectively like running multiple blocks in parallel so there were no gaps when switching.
However, for me, it is so brief that I don't think I'll ever have a problem with it.