Tahoebrian5
Fractal Fanatic
Would be cool to cop some polyrhythmic stuttering effects.
example
example
i have been trying to work on some glitchy stuff lately and managed to get a sort of hologram jets thing going on by flipping between two delay blocks and randomly fooling with their delay times. also a sort of red panda tensor thing, which has enveloped controlled delay holds. when the delay times are really short, syncing them isn't really an issue.
btw, i reckon you could emulate some of the stuff those three pedals do pretty easily. i'll create another couple of patches based on what i hear in the demos.
a simple non-latching stutter with no dry signal would be useful.