Here's what
@Ole found
Q: Can I load my presets from the Axe-Fx III into the FM3 (or vice versa)?
A: Yes! Axe-Edit and FM3 Edit have both been updated for cross compatibility. The FM3 will do its best to interpret larger Axe-Fx III presets but you should always check the results.
� The top 4 rows and first 12 columns of an Axe-Fx III preset are imported first. This aligns the top-left of the FM3 grid with the Axe-Fx III grid. Any incompatible block will be replaced by a shunt.
� Blocks in rows 5 and 6 as well as columns 13 and 14 of the Axe-Fx III preset are added to the first available spaces of the FM3 preset. Incompatible blocks will not be imported.
� When converting an Axe-Fx III preset to an FM3 preset it is possible to have more blocks than the CPU can handle. If this happens, the FM3 device will display a blinking red banner in the top-left of the HOME screen that reads “CPU Limit - Muted”. The FM3 will stop processing audio but allow you to delete and/or reconfigure the blocks as needed.
� In regards to the CAB block, an Axe-Fx III preset that has bank USER 2 selected will be changed to USER 1 as the FM3 does not have a User 2 bank. Also note, that only “Cab 1” and “Cab 2” selections from the Axe- Fx III preset will be imported as the FM3 only has two selectable cabinets.