brianv4
Fractal Fanatic
One can only hope!Maybe it can improve. Too soon to tell, I guess.
One can only hope!Maybe it can improve. Too soon to tell, I guess.
I agree, I don't want or need kitchen sink presets. But I do want to have enough in a preset that makes sense as a useful and relatively complete set of effects for a song. I can generally do everything I want on the AX8 as long as I'm willing to make some compromises, but if improvements use up any more CPU it's looking like the FM3 might not even be able to match it.Do I really need Trem, Rotary, Phaser, Flanger all on the same preset? Probably not...
Maybe they can create a less CPU hungry version of the verbs? Or just create one new verb type that's basically a low-res plate or room sound? They sound so good as they are, I doubt anyone would notice in a live setting and then we'd have a lot more cpu to work with.
I thought they did that. When the FM3 was first announced, I think they said that the verbs would be at the lower quality level. No?Maybe they can create a less CPU hungry version of the verbs?
I thought they did that. When the FM3 was first announced, I think they said that the verbs would be at the lower quality level. No?
Agreed. I'd just like to be sure that we can do at least as much as with an AX8, or hopefully slightly more.I think we need to have realistic expectations, again it is easy to trick yourself into thinking that's a Axe Fx what you have there.
Yes, but from Chris' estimates, the lower quality (really "normal" quality) still uses about 26%, except for Spring which is 15-17. High quality are around 34. When you consider that a baseline preset already uses about 11% before we add any blocks, and we can only go to 80, that means that the reverbs are using between 1/3 to 1/2 of cpu power that we actually have to work with. Spring is about 1/4.I thought they did that. When the FM3 was first announced, I think they said that the verbs would be at the lower quality level. No?
that's what's being worked on.If they are going to improve the effects blocks on the FM3 (which is great), I wish they would compensate for the loss if CPU in some way.
I'm trying to look at CPU usage as a diet plan: If I'm getting a warning, it means I'm larding up my tone with too many effects at the same time, and I need to trim back. Amp, Cabinet, some crisps and a salad.
Where does the reduced cpu come from?I wonder if it'd be possible for Fractal to create a combined delay and reverb block that contains the algorithms for more straightforward reverbs and delays. You could then use either in a channel within the block but not both simultaneously. This would give you the ability to toggle between Reverb and Delay from a single block, with less CPU than having individual delay and reverb blocks loaded.
Where does the reduced cpu come from?
Where does the reduced cpu come from?