sprint
Axe-Master
Was tinkering around this morning to see how much I could get into a fw17.03 preset without exceeding 90% CPU. To my amazement quite a lot:
This preset uses 4 scenes:
1. Hi Gain Rhythm (Amp1X/Cab1X).
2. Hi Gain Lead (Amp1Y/Cab1X).
3. Clean (Amp2X/Cab1Y (hit Drive for some fuzztastic bender fuzz).
4. Clean with heavy fx (Amp2Y/Cab1Y).
It also has controllers as follows:
CPU Economy is achieved by:
So what I proved to myself is that I can, after all, have an "every thing but the kitchen sink" preset as long as I'm stingy in the build process. Cool!
I uploaded this preset to AxeChange for anyone interested (Name = Economy Preset).
This preset uses 4 scenes:
1. Hi Gain Rhythm (Amp1X/Cab1X).
2. Hi Gain Lead (Amp1Y/Cab1X).
3. Clean (Amp2X/Cab1Y (hit Drive for some fuzztastic bender fuzz).
4. Clean with heavy fx (Amp2Y/Cab1Y).
It also has controllers as follows:
- External 1 - Volume Exp Pedal (MFC - from level to one Oct Up).
- External 2 - Wah Wah Exp Pedal (MFC)
- External 3 - Whammy Pedal (MFC).
- External 4 - Gain (MFC - takes amp1 from low/mid to hi-gain and compensates level).
- External 5 - Amp1 Boost Switch (MFC).
- External 6 - Reverb hold temp switch (MFC)
- External 7 - Gate Pedal (MFC - Adjusts the preset gate from Off to moderate gating).
- Scene Controller1 - To boost volume block by 1.5db on scenes 2 and 4.
CPU Economy is achieved by:
- Using Mono Normal Rez Cab.
- Using the "economy" pre-amps.
- Using Normal Quality Reverb.
- Using the Spring reverb which, for whatever reason, uses 7-8% less CPU than all the others (Cliff - pls don't close this loophole .
- Avoiding some advanced parameters that increase CPU usage (i.e. Comp, XFrmr Match).
- Using the Pedal Compressor which uses less CPU than other types.
So what I proved to myself is that I can, after all, have an "every thing but the kitchen sink" preset as long as I'm stingy in the build process. Cool!
I uploaded this preset to AxeChange for anyone interested (Name = Economy Preset).
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