That would be awesome, but I'm assuming there isn't enough space/memory to hold that many cabs... What would he do, just pick 1 or 2 IR's of each of the 4 cabs?sheguitarplayer said:(Cliff, you want to include them in 6.0?)
My thoughts exactly!
They are +6db louder. They were done with an older version of AlbertA's converter which happened to render then +6db. Clawfinger hasn't has time to redo them. Still more convenient than doing them yourselfplexi59 said:
:?: :?: :?:AlbertA said:
I made them loud because I play loud music. Also, it's nice to annoy people. It's a free service provided by me, so don't use them if you don't like it.plexi59 said:
You get your money back, then. All of it. Happy?plexi59 said:Well, in spite of the hype, I don't find them any better than stock cabs, so I'll probably follow your advice. :lol:
Not likely. In order to capture an IR with any worthwhile response detail at the lowest bass frequencies (~35Hz for a four-string), the IR would have to be at least one period in length at that frequency (29ms), ideally as much as twice that. That would require a minimum 2048-point IR. As things now stand, you would have to split the IR into four parts and use two delay blocks to implement that in the Axe-Fx. And your playback speaker's response would have to extend to a substantially lower frequency than the cab sim, otherwise you'll just be hearing your playback speaker's lower cutoff. The possibility of getting an IR that is longer than 30ms without early room reflections is pretty remote. Finally, most bass parts are recorded direct and reinforced live via a DI straight from the instrument. The speaker sound is not nearly so great a factor in most bass sounds as it is with guitar.Soultrash said:have you planned to make a few BASS cab IR's?
this would be awesome!