Frank Furter
Member
+1
Bumping this with another +1.
I have a number of core things that are only accomplishable with multiple blocks operating in concert. To be able to get the blocks involved to channel switch in concert as well would enable a lot more flexibility of use....
Not speaking for anyone else, but most of my presets have 8 scenes already, with somewhere between 1 and 8 different amp channels. I'd like to have 1 or 2 drives for each one, some of which increase volume a lot, which I want to compensate for by also turning on a volume block after the amp.Doesn't gapless switching take care of it now, so you could use scenes to do that?
The idea is to multiply the capability of Scenes by adding some Scene-like ability to switch multiple blocks' channels as an optional switch that can be added....Doesn't gapless switching take care of it now, so you could use scenes to do that?

Not speaking for anyone else, but most of my presets have 8 scenes already, with somewhere between 1 and 8 different amp channels. I'd like to have 1 or 2 drives for each one, some of which increase volume a lot, which I want to compensate for by also turning on a volume block after the amp.
That's my all day every day reason for wanting something like this. There are also lots of other effect combinations that require turning multiple blocks on and off at once.
You're right that gapless switching makes it possible to change presets rather than packing so much into one, which in turn lets you use scenes for multi-effect combinations more. That's not how I usually do it, so far, mostly because I don't want to have to navigate through both presets and scenes so often, and somewhat because my brain just says it wants to turn these 2 effects on together, simple.
The idea is to multiply the capability of Scenes by adding some Scene-like ability to switch multiple blocks' channels as an optional switch that can be added....![]()
This is my request as well. I just want my dry tone (groups of blocks) independent of wet effects (groups of blocks). Scenes with Scene Ignore could have answered this, but its implementation is what needs to change.Three groups of scenes that are independent of each other would be nice. Like AMP/DRIVE scenes and FX scenes then normal scenes which would override the other two.
if in Axe Edit the block/channel says "scene ignore", it is ignored in that SCENE ONLY. If I want it ignored in other scenes, then you select SCENE IGNORE in all the other scenes too for that block.
Switching amp and cab together would be cool, but this wish can do a lot more, and is still pretty sane.@brainleaf I think that most people who have this wish -- like you -- want to switch Amp+Cab channels as if those two blocks were a single entity.
Of course this is already quite easy using traditional MIDI, so It's probably best to imagine this happening as an FC request. I think that adding extra parameters to the existing functions is a pretty tall order at this point, but maybe it could be handled by just adding AMP1+CAB1 and AMP2+CAB2 to the list of entries that the Bypass and Channel functions can address.
That would definitely cover most use cases and that's a pretty elegant solution.@brainleaf I think that most people who have this wish -- like you -- want to switch Amp+Cab channels as if those two blocks were a single entity.
Of course this is already quite easy using traditional MIDI, so It's probably best to imagine this happening as an FC request. I think that adding extra parameters to the existing functions is a pretty tall order at this point, but maybe it could be handled by just adding AMP1+CAB1 and AMP2+CAB2 to the list of entries that the Bypass and Channel functions can address.
I prefer the wish as isThat would definitely cover most use cases and that's a pretty elegant solution.
