Narzugon
Power User
Axe-Edit 3.00.08
Axe-Fx II 14
Win 7 H-Prem SP1
USB Devices connected are Axe II and MFC II
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Importing blocks from the Blocks Library works as expected if you import to X. But if you import to Y Axe Edit switches you back to X and imports it there. Y remains unchanged.
Go to a blank preset, put a drive block down (tried with other block types as well).
Note the default drive type (RAT)
Change a setting so you can visually see changes.
Save as something. RAT TEST
Change to a different drive type.
Go to Y.
Select RAT TEST from the Block Library. Doesn't matter how you do it.
It will switch to X and import there.
Y is unchanged yet the Block Library name is not ghosted to show that it's inactive.
I reported this with Axe Edit 3.00.5 and Axe FW 13.02. Now for the strange part. When I reported this then I also wrote this:
"I downloaded Yek's latest package of presets last night. I saved a few blocks out of those presets. Two of which I named Hard Fuzz and Hard Fuzz 2 and saved as blocks. I can load these into Y with no problems every time."
Axe-Fx II 14
Win 7 H-Prem SP1
USB Devices connected are Axe II and MFC II
----------------------------------------------------------
Importing blocks from the Blocks Library works as expected if you import to X. But if you import to Y Axe Edit switches you back to X and imports it there. Y remains unchanged.
Go to a blank preset, put a drive block down (tried with other block types as well).
Note the default drive type (RAT)
Change a setting so you can visually see changes.
Save as something. RAT TEST
Change to a different drive type.
Go to Y.
Select RAT TEST from the Block Library. Doesn't matter how you do it.
It will switch to X and import there.
Y is unchanged yet the Block Library name is not ghosted to show that it's inactive.
I reported this with Axe Edit 3.00.5 and Axe FW 13.02. Now for the strange part. When I reported this then I also wrote this:
"I downloaded Yek's latest package of presets last night. I saved a few blocks out of those presets. Two of which I named Hard Fuzz and Hard Fuzz 2 and saved as blocks. I can load these into Y with no problems every time."
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