YesWhat I do to get around this on the Axe-fx II, and it may work for you, is to make some template presets with the effects chains.
Then I copy the template into a new preset slot, change IR files, amps, etc as needed to fit what I am doing.
Perhaps this can work for you too as a stop gap.
I guess I'm not understanding your use case.Yes
Thats what I do now
But it is a bit time-consuming to change out amps n cabs
Even the ability to save mini-templates that are paste-able in a preset would save time
There would inevitably be some limitations/rules. And yes, it most likely would require a good amount of logic/coding to implement... but it's Fractal! - they never shy away from a programming challenge, if it's a useful improvement for their customers.I can certainly see the benefit and think it would be great, however, I think it would be really hard to implement, because let’s say you have a reverb and phaser block chain, which gives a cool phased set signal...
Well what happens if you already have a phaser block in your patch ? Or your block chain uses channel B and you have another foot switch set up to change channels, and it changes what you don’t want as you forgot what it was assigned to etc
Or what if it needs to be a parallel effect, but you already have soemthing in that grid location so it can’t drop it in.....
As I said, good idea but simply may not be practical with the way the Axe blocks and grid have been designed to work
People may have many "block sets". A template doesn't really solve thatCreating templates achieves this, doesn't it? Save a preset with your preferred effects setup as a template. Maybe leave broken paths or shunts for where the amp and cab blocks go or keep a default amp/cab for a place holder. Then load, edit to taste, and rename. I assume all controls established will be save as well.