Axe-Fx III Firmware Version 20.00 Public Beta (Beta 4)

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Axe-Fx III Firmware Release Notes​



20.00

New “Block Mixer” algorithm results in faster/quieter scene and channel changes. This new algorithm allows placing Amp blocks in series without the concomitant sound bursts that would normally occur when switching scenes.

New Speaker Drive algorithm in Amp block. This new algorithm more accurately models the frequency dependent distortion of guitar loudspeakers. The default value (upon resetting the block) is 2.0 which gives roughly 1 dB of compression. Setting the value to 0.0 defeats the speaker drive modeling. Higher values give a smoother and more focused sound, rounding off the “sharp edges” and yielding greater compression.

Added new “Dynamic Distortion” block. This effect distorts the input signal dynamically, applying more distortion to different frequency ranges depending upon the shape of the filter. When the signal level is low the output will be the same as the input. As the signal level increases more distortion will occur in those bands boosted by the filter shape. This is a powerful tool for final shaping/mastering of your tone. The block contains a handful of presets which demonstrate the basic technique.

Fixed Amp block Scene Ignore not being recalled correctly in some cases.

Various other fixes and improvements.

NOTE: THIS FIRMWARE IS NOT COMPATIBLE WITH PREVIOUS VERSIONS OF AXE-EDIT. A NEW VERSION OF AXE-EDIT IS REQUIRED FOR USE WITH THIS VERSION.
 
Added new “Dynamic Distortion” block. This effect distorts the input signal dynamically, applying more distortion to different frequency ranges depending upon the shape of the filter. When the signal level is low the output will be the same as the input. As the signal level increases more distortion will occur in those bands boosted by the filter shape. This is a powerful tool for final shaping/mastering of your tone. The block contains a handful of presets which demonstrate the basic technique.

Essentially a multi-band distortion block then? I'd suspect this would be great for reducing intermodulation distortion artifacts and preventing the low end from overwhelming/smearing tones in other frequency ranges since low frequency clipping will convert that energy into higher frequency harmonics. Very cool....
 
So Dynamic Distortion works sorta like a saturator would in a DAW? So on bass for example you could give it more grind and or high end? Does it work in reverse where you can pull certain frequencies down? eg If I want to tame the high end in a high gain patch for example, I could set it to pull some of the highs out when full volume?
 
So Dynamic Distortion works sorta like a saturator would in a DAW? So on bass for example you could give it more grind and or high end? Does it work in reverse where you can pull certain frequencies down? eg If I want to tame the high end in a high gain patch for example, I could set it to pull some of the highs out when full volume?
Yes, see the various presets in the block.
 
Okay, every bit of this is completely awesome. Thank you, thank you, thank you for the way you think about tone.

The Dynamic Distortion seems like the very very best way to shape tone for a guy like me who’s rolling off the volume knob on his guitar all the time. The ability to shape the behavior to be different when the guitar is at full output to the amp is completely incredible.

And I cannot wait to try scene and channel changes with the new Block Mixer algorithm. This sounds like something closer to an alternative to the Multiplexer for gapless tone changes between different models. I truly cannot wait.

And new Speaker Drive! This sounds like it will be awesome. Will this new version be free of aliasing?

I so appreciate all of this! Absolutely the best money I’ve ever spent on gear!
 
Okay, every bit of this is completely awesome. Thank you, thank you, thank you for the way you think about tone.

The Dynamic Distortion seems like the very very best way to shape tone for a guy like me who’s rolling off the volume knob on his guitar all the time. The ability to shape the behavior to be different when the guitar is at full output to the amp is completely incredible.

And I cannot wait to try scene and channel changes with the new Block Mixer algorithm. This sounds like something closer to an alternative to the Multiplexer for gapless tone changes between different models. I truly cannot wait.

And new Speaker Drive! This sounds like it will be awesome. Will this new version be free of aliasing?

I so appreciate all of this! Absolutely the best money I’ve ever spent on gear!
Speaker Drive is free of aliasing.
 
Okay, every bit of this is completely awesome. Thank you, thank you, thank you for the way you think about tone.

The Dynamic Distortion seems like the very very best way to shape tone for a guy like me who’s rolling off the volume knob on his guitar all the time. The ability to shape the behavior to be different when the guitar is at full output to the amp is completely incredible.

And I cannot wait to try scene and channel changes with the new Block Mixer algorithm. This sounds like something closer to an alternative to the Multiplexer for gapless tone changes between different models. I truly cannot wait.

And new Speaker Drive! This sounds like it will be awesome. Will this new version be free of aliasing?

I so appreciate all of this! Absolutely the best money I’ve ever spent on gear!
I second that last sentence.
 
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