Axe-Fx III Firmware Release Notes
Improved output transformer / speaker impedance interaction modeling. This yields more accurate low frequency response. Note that the Transformer LF parameter effectively adjusts the transformer’s inductance. Increase this value to simulate a smaller transformer, decrease to simulate a larger transformer.
Improved power amp cathode current calculation accuracy for cathode biased models.
Updated default Power Tube Grid Bias and Negative Feedback on many models based on new measurement technique. NOTE: As a result of this existing presets will update the aforementioned parameters to the new default values upon recall.
Added frequency cursor to Parametric EQ graph.
Updated Blackglass 7K Drive block model. Previous model was incorrect due to defective reference unit.
Increased gain range of Filter and Parametric EQ blocks to +/-20 dB. Also increased gain range of input EQ in Amp block. Existing presets are automatically updated.
Fixed incorrect channel indication in Amp block when changing scenes if Scene Revert is true.
Fixed Amp block bypass state not reverting when changing scenes if Scene Revert is true.
Fixed incorrect Drive control taper in Jr. Blues amp models.
Fixed incorrect default P.I. Bias Excursion in Princetone Reverb and Div/13 CJ Boost models.
Fixed missing UI for several Friedman amp models.
Fixed pop when changing Amp block channels between models with disparate gains.
Fixed NaN in Stereo Tri-Chorus if Delay Time and Rate are set to minimum.
Various optimizations and improvements.
You're right. I didn't notice that in my initial play with it, but yes, you need to really crank everything to get close to unity gain.Just had a quick test of the B7k. It's now so quiet on my exisiting presets. Level and gain maxed out are needed for unity gain. But have to check that in more detail later ...
I started inserting the USB input effect block beside my input 1 block. Then I shunt it to the next block, and sever the shunt from input 1, when I'm going to reamp. Makes it more obvious, visually to understand why there's no audio, when I open Axe Edit and look at the preset.Loaded up the new beta, plugged in my guitar, rolled up the volumes, started to play... nothing... no input, no output, meters are totally dead. Thought, hmm maybe it's a bug in the new beta? Maybe my system settings got hosed? Nope! I forgot I had set Input 1 to digital input for reamping last night. Duh.
Yes.….Are there audible differences between Official Cygnus and this new beta ,
Curious to know what they are in sound , feel … others improvments ….
Not sure to install this Beta as i m only starting to … trying to update my presets … correctly to Fw16
Thanks for the feedback …